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umsoea posts

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umsoea post Bamboo, Sugar Cane, Sun Flowers, Quartz ... and more from patreon

Bamboo, Sugar Cane, Sun Flowers, Quartz ... and more

Hey!Please check out the images above - in full-screen (there are a lot of details)First, let's talk about YouTube: I've been thinking of starting to make videos again - but on a new channel with a different name. There is just so much weird MCPE stuff associated with "umsoea" now, that I'm actually...

umsoea post Planks, Logs, Leaves, Scaffolding and a raytraced Glass Shader from patreon

Planks, Logs, Leaves, Scaffolding and a raytraced Glass Shader

Hey!Make sure to check out the images above - in fullscreen, there are a lots of details.What I created:Scaffolding:You can climb it from the inside (ladder) - which is a bit more realistic than just clipping through the blocks like in default minecraft.The model uses a lot random blockmodels/states which means you nee...

Stone Bricks, Stone, Ores, shield,...

Hey, First, a few Important Things for 2021:You probably have noticed, I have paused the billing cycle for the last few months, and I'm planning to pause it more often in the future.Why? Mainly because my content has changed quite a bit in the last ~year.(Reminder for those who can't read: You only get charged ...

R17: Abstract Minecraft Architecture

Hey!Here are the first few final R17 screenshots - Finally I got to build and play around with the new content. We experimented a lot with various lighting setups and I think the new builds and screenshots turned out pretty nice. I built a large map for R17 which contains all the builds from the screenshots - As always...

Progress Update R17: Final additions, more colors, spheres, vegetation

(Downloads are at the bottom)Hey!This is the last work-in-progress update of Release R17 - it's finished now.R17 is a really heavy pack and is meant to be used as a standalone.Here are the updates: I continued working on the crossbow, but things are a lot more complicated than expected (the animation part) I will m...

3D Arches - Finally. R17wip4 + a simple raytracing test shader

Hey!I continued working on R17Here are the changes: 3D Arches - Finally. no more 2D cutout models. (Note: The 3D ones only work on 1.14)For compatibility and performance reasons I'll still leave the 2D arches in the pack - as an alternative. The 3D Arches are a lot heavier on performance - they are custom entity mo...

Bricks/Nether Bricks, Boats...

Note: I'll skip the upcoming billing cycle - you will not get charged on October 1st. I worked on a little bit different content this month which might not be interesting for a lot of you.Hey!First here are a few Vanilla textures I made: bricks and nether bircks + slabs/stairs/walls/fences Both consist of 6 ctm rep...

Progress Update: First few Survival-Compatible Textures (proof-of-concept)

Hey!First, you really need to check out the &#34;Community-Screenshots&#34; on the website! < no longer available >These screenshots deserve to be seen! It&#39;s awesome that now more people understand what my content is meant to be used for.Most of the screens I included are very recent ones (from the R17 work-in-prog...

Reworked R1-14 Pack

Hey!The content from Releases 1 to 14 is quite outdated by now.Some of the Textures/Models even date back to PTGI E5 or 6.What I have for you today: A completely reworked/adjusted version of the old &#34;R14&#34; Pack.What did I change in the new &#34;R1-14&#34; Pack? (First of all: A less confusing name) Re-adjusted a...

R17 Progress Update 3 + a survival-compatible Pack?

Hey!In my last post I showed you round arches, holes and other weird round shapes.This time it&#39;s getting even weirder.I found a way to make spheres and cylinders with resource-pack features only. They are reflective and look almost perfectly round/smooth. Personally, I find this amazing and I&#39;m quite proud of t...

R17 Progress Update 2: Arches, Round Holes and other weird Shapes

(downloads are at the bottom)Hey! This is the second work-in-progress update of R17.What have you done to Minecraft? Well, as you can see I added more Circles, Holes, Curves, Bevels, Arches,.... Soon there will be no straight lines or corners left.First of all: These shapes only look good if you don&#39;t look closely ...

R17 work-in-progress Update: Spiral Stairs, Crossbow Tests

Hey! (downloads are at the bottom)Here are a few updates on what I&#39;m currently working on. I&#39;d like to give updates a bit more frequently in the future. (more smaller work-in-progress updates because obviously releases are getting more and more complex) Since Releases are individual small Packs, I think they de...

R16: Various Materials - Leather, Fabric, Tiles, Wood, Concrete,....

Here is the NEW VIDEO: Click hereYou really need to check it out, I think it turned out pretty nice.Hey!I almost couldn&#39;t finish it in time, I hope everything works.The last release was &#34;work-in-progress&#34;. I added more stuff and polished it a lot.As I mentioned in the last post, I tried a completely differe...

R16 work-in-progress: Leather, Concrete, Procedural Textures

Hey! This is not the final R16 update, I&#39;m not satisfied with it yet and I&#39;ll add a few more things.But you download the current Textures and the Map (download is at the bottom). I hope you are doing well, I guess most of you are in isolation by now. I encourage you to cancel your Patreon pledge, please remembe...

R15: Industrial/SciFi Theme: Ducts, Fans, Ladders, Levers, Redstone Torches

Hey!The new video: Click hereHere we go, this is by far the most complex stuff I have done so far. I also experimented a lot with interior builds - I hope I can inspire some of you to build similar stuff.Basically this is the &#34;Release 15&#34; but the file does no longer contain all the previous ones as I mentioned ...

[Download] R15: Industrial/SciFi Theme: Ducts, Fans, Ladders, Levers, Redstone Torches

(downloads are at the bottom)Hey!The new video: Click hereHere we go, this is by far the most complex stuff I have done so far. I also experimented a lot with interior builds - I hope I can inspire some of you to build similar stuff.Basically this is the &#34;Release 15&#34; but the file does nolonger contain all the p...

Important changes for 2020 +Redstone/Industrial Textures/Models

Hey! Sorry for the delay. Had to finish my courses for this semester - I have holidays in a few days.You guys seemed to like the Redstone-cable update and I created a few more highly detailed blockmodels. I couldn&#39;t finish them today - but I really wanted to post something before february starts. You can still down...

Hotfix 4, 2048x Highlights, Side-Pack 2 and a quick review of 2019

Hey! I promised to release something before the end of the year. I have a few small but interesting things for you: Hotfix 4: Finally I could fix (some) Reflection bugs and issues with glowing blocks. Emerald Blocks and Redstone Lamps emit light properly now. 2048x Highlights Pack, containing the original files from: ...

R14: Electronics: Redstone Cables, Solar Panels

Hey! It took a while but I think I have really nice stuff for you this time!Here is the new video, go check it out! : Click hereAll changes in R14: Finally added 3D Glass Panes (+ 2D Reflective Variants for complex Patterns) Added Solar Panels (Daylight Detectors) Added Redstone Cables (Redstone Dust) Added Dark Asphal...

New Side-Project, for all the stuff that would break the main-pack

Hey! Check out the new video: https://youtu.be/PujYYN-8RtkThere are so many great things that could be done with custom Textures for Seus PTGI, but what&#39;s currently hindering me from doing these: They will conflict with the &#34;main-pack&#34;. I simply can&#39;t put all the things into one pack. It would be laggy,...

R13: Halloween theme, Emerald block V2, ...

Check out my new video: https://youtu.be/XDAD-X32Bm0Happy Halloween!I promised to make a second update this month, but things didn&#39;t really turn out as expected.What I wanted this video/update to be about: At least some Halloween theme, but it&#39;s difficult to fit this into my modern/clean style and I scrapped mo...

[Download] R12 Update: Smooth Stone, Iron block, Redstone Lamps, Lanterns, ...

Hey!Check out my latest VIDEO here: https://youtu.be/t2Lt1g9Op9IThe MAP from the video can be downloaded here: Click hereImportant SETTINGS to make it work: Click here(Download at the bottom)So, what&#39;s R12 about? Over-Using Reflections - That&#39;s what creates visual immersion. It&#39;s a little bit &#34;cheating...

[Download] R11 Update (Bookshelf, Enchanting Table, Bricks, Jungle Leaves)

Here is the new video, go check it out: https://youtu.be/frL_wdTAwho(Download at the bottom)Hey!For this update I wanted to create textures with a focus on the diffuse texture. They still have PBR support but only to add some extra realism. Seus PTGI is still the only shader that&#39;s supported - but now I do not depe...

R10: Wood, Logs, PBR Items, ...

Check out the video:https://youtu.be/qtolFJHXURAWhat&#39;s new? oak planks reworked acacia planks dark oak planks (all plank textures are designed with a focus on indoor reflections and indirect lighting) stripped oak log (architectural block) oak log (vanilla-styled texture, not very detailed, currently not for build...

R9: Concrete Variants Reworked, Gold block, ...

The new video: https://youtu.be/i4mxOXFTfC8 Hey! For this update the focus was on cleaning up the pack a bit, especially the old concrete textures from R1. Back then I created them very quickly because they were supposed to be used only by me - Now I replaced them with some higher quality ones. It&#39;s defenitely not ...

R8: Sand, Chiseled Quartz, Terracotta, Cobblestone v2, Rough Glass

Hey! New Video: https://youtu.be/xg4-4XXZiLYTo test the textures on my map: Join my small server: IPplay.umsoea.comFor the awesome water update of Seus ptgi, I wanted to create stuff that goes well with water. Also, some of you recommended that I should use the &#34;ctm overlay&#34; feature.That&#39;s why the &#34;main...

R7: Vegetation Update + A few important updates/changes

First, the general updates. Important! I recommend reading it. The last weeks/months have been very stressful for me, now the semester is over and I hope I have more time for this project! In the R7 update I attempted to create realistic nature. I struggeled a lot with all kinds of bugs, this delayed the update quite a...

Why I took down all videos - Plans for the future.

Hey!In this post I&#39;ll talk about a few things that I&#39;m currently unhappy with - and I&#39;m not really sure how to solve them. I want to be transparent and I believe that - if I explained it properly - you will understand.So, here&#39;s the back-story again:Before I started creating stuff in Minecraft, I&#39;ve...

MAP DOWNLOADS

R17 map: DownloadR16 map: DownloadR15 map: DownloadR1-14 map: DownloadHow to install maps: Go to your &#34;.minecraft&#34; folder > &#34;saves&#34; folder.Extract the downloaded .zip files in there. Make sure the folder structure is the same as in the folders of your other maps.

GUIDE - PTGI "Rendering" Series

Hey!This guide shows you what I used to create the videos for my &#34;Minecraft Rendering&#34; Series on YouTube (2018 - 2020). A playlist with some of the videos can be found hereand a gallery with my favorite screenshots here. (zoom in)You need to have the SEUS PTGI shaderwhich is currently only accessible through So...

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