Leaqio.com
hatton_slayden from patreon

hatton_slayden

patreon

hatton_slayden posts

Posts: 5283 Files: 22333
hatton_slayden post 4 hour test paint  from patreon

4 hour test paint

went in and grabbed my blind Odette model, made a few modifications to her model and spent an hour getting her pose an render to look the way i wanted it to. then i spent another 3 hours on the painting part trying to get it to look good. i think i overdid it in some areas but i got some ideas i want to try out tomorro...

hatton_slayden post meme head from patreon

meme head

not much in drawing today, bunch of RL errands that needed running. will get back to more tomorrow.i have a program called dragon bones that is used to turn drawings into simple animations and i want to try it out sometime soon. i already have a pic of mar set up for it. i will just need to follow some tutorials

hatton_slayden post death head from patreon

death head

ok so this is a selfish piece. i have been wanting to update Mar's armor for a while. add more detail, make better textures and things like that.so i grabbed his face plate and decided NOT to rebuild it from the ground up since the topology was already good enough. i slapped it back into zbrush and sculpt in some H...

hatton_slayden post rebuild comish from patreon

rebuild comish

well one of my commission files corrupted and i had to rebuild it....boy some times my luck is quite annoyingi think i have a good guess about what the problem might be. the usb connectionbecause i mostly left them in the usb extender strip i think they may have been building up a static charge and that sometimes inter...

hatton_slayden post honey pot and custom model  from patreon

honey pot and custom model

https://www.dropbox.com/s/1eabjjt0ysgen1p/honey%20pot%20ant%20girl.blend?dl=0a test rig of a bug girl i wanted to build. her arms work really well but i think i will move to shape key driven eyes and expressions rather then the weight painted version

hatton_slayden post be cool from patreon

be cool

so i started the morning thinking to myself "i will just finish the base cleanup this morning and then start the detailing process another day"after a while i checked the time "THREE HOURS!?!?" and still not done :(

hatton_slayden post folio update from patreon

folio update

boy i am slow now i fixed her pussy i think

hatton_slayden post raven and the lilly update from patreon

raven and the lilly update

always be careful what you eat....especially when dealing with a necromancer https://www.dropbox.com/sh/204f3yzw0b5o89w/AAAHctZl9ijSNRW_R_gUzw7fa?dl=0since i did not get ANYTHING done yesterday i tried to make up for it today by getting as many pages sketched out as possiblenow we are getting into the REAL battle

data tranfer...again

well the 3d drive was making more and more chirping noises so i spent the day transdering 400 GBs to a new drive. i do have a program that supposedly will find the corrupted sections and move the data chunks around (called Spinrite) but from what i found out it will take a MASSIVE amount of time to do that. so i got a ...

hatton_slayden post popsicle  from patreon

popsicle

after working on some more commission stuff i got stuck back into folios. and spent the rest of the afternoon trying to get her face right

hatton_slayden post commission update  from patreon

commission update

update for robo sharky shark. right now i am working on the linework for her robot skeleton. then her color. once that is done i will look through all the files for this commission, set it up in the final layout and go over it with Simone to se if anything needs a final fix

hatton_slayden post polar update from patreon

polar update

now the slow part...the polishing. tomorrow i need to get back to commissions and comic pages. i also tried some quick rigging in blender 2.8 and found out that EVERYTHING has changed and i need to re learn all the tools

hatton_slayden post barbarian santa vs the bear from patreon

barbarian santa vs the bear

got all the base colors down. tomorrow i plan to get as much done on this as possible...i definitely will use this method for my comics. after this i will finish some more comishes and then try to power through the comic idea i have had in my head for a while

hatton_slayden post and boom goes the folios from patreon

and boom goes the folios

after finishing off a couple folios and listening to a twitch stream, i went and speed run a foliotaking everything i have been pushing and mixing my old style into it i wanted to see just how fast i can get a folio done and still be really good

hatton_slayden post polar barbarisim  from patreon

polar barbarisim

2 hour speed paint...would have been closer to 1 but i could not remember how to composite layers in blender 2.8 so THAT took a while to find the right tutoriali feel i have been WAY too slow with content so after watching one of my favorite artist do a twitch stream for a while i saw some of his methods on artistic sh...

hatton_slayden post demon quest update from patreon

demon quest update

been updating demon quest 

hatton_slayden post face color study  from patreon

face color study

again just a color study of a human facetrying to get better control of my color work

hatton_slayden post color study from patreon

color study

not much here just a study 

hatton_slayden post mothras base model from patreon

mothras base model

here is her base model it is REALLY basic

hatton_slayden post colorishish from patreon

colorishish

i added just a simple flat color to see if i could get away with it

hatton_slayden post mothra pinning from patreon

mothra pinning

played around with line work 

hatton_slayden post mothra desgin from patreon

mothra desgin

i built a model for mothra based off my previous sketchi need to make her leg longer i think. or make her torso longeri am planning to do a folio with her and the guy in the top left but keep everything with the flat colors and more effort on the lineworkspent most the morning on commissions

hatton_slayden post daz horse gen 8 morphs bases from patreon

daz horse gen 8 morphs bases

i nearly forgot i spent several hours on these two....most of that time was spent trying to remember how to save the files so other daz users can use themput the dsf file inmy library/ data/ Daz 3D/ Genesis 8/male/ morphs/ hatton/ productandfemale/ morphs/ hatton/ producti don't have ears on them because i am makin...

hatton_slayden post juest being "cool" from patreon

juest being "cool"

i probably need to get my timer back out because i only planed to spend the morning on this and ended up spending most the day on it. also the shark guy is a character design for raven and the lilly. i am finally getting a base model that i am happy with to use for that comic

hatton_slayden post sharky shark-shark parts  from patreon

sharky shark-shark parts

ok. bast parts for the vacuuming water and side vents open up. now i just need to finish up stuff and put it all together in the final file. the other commissions i don't have permission sharing yet so for that i am sorry

hatton_slayden post sup there? from patreon

sup there?

started this in the morning and spent the rest of the day working on commissions. i would have spent all day on it but reminded myself i have other projects that also need attention ;)

hatton_slayden post bunch of folio stuff from patreon

bunch of folio stuff

time to get the lead out my butt and actually FINSH stuff

hatton_slayden post shesheik un amused from patreon

shesheik un amused

i have been too lax on productivity....time to dust off my old methods again and drown everyone in content like i did from before i started patreon

hatton_slayden post meme drinks from patreon

meme drinks

this was meant to just be a quick meme sketch. but with all the interruptions and i am SERIOUSLY being artistically slow today i ended up spending all day on it

hatton_slayden post daily work from patreon

daily work

so i did some more studies only using my 3d model for the head but had to stop so i could shift to commissions againwith my comics i spent a LOT more time on the scribbles so it sis (hopefully) easy to tell what is going on. i plan to use the minimal amount of 3d because i feel i can get a better balance of structure a...

More Models