death head
🕑 Added 2019-09-10 00:17:56 +0000 UTCok so this is a selfish piece. i have been wanting to update Mar's armor for a while. add more detail, make better textures and things like that.
so i grabbed his face plate and decided NOT to rebuild it from the ground up since the topology was already good enough. i slapped it back into zbrush and sculpt in some HD detail and made a new texture for it. i used zbrushes UV mapping tool to fix the UV map so it could take a bit more detail (not sure how i made it the first time but it was wonky)
made a normal map and exported it all back to blender. i decided to use cycles for the render instead of eevee because i know cycles better and can get more natural looking renders out of it with less effort
brought the render into photoshop and just had fun
Comments
Hatton Slayden
thank you
Simone Spinozzi
*maniacal laughter ensues.* Pitiful pikle of blod and armor and meat and some rare minerals. In any case, it looks gorgeous! Nice work!