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hatton_slayden from patreon

hatton_slayden

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hatton_slayden posts

Posts: 5283 Files: 22333
hatton_slayden post philophana update  from patreon

philophana update

poor batmoth is feeling the stress of being a super hero

hatton_slayden post 12 hours weight painting  from patreon

12 hours weight painting

every time i get back to weight painting and rigging in general i develop more respect for those who have made their careers doing this....this stuff id HARDunfortunately not done yet

hatton_slayden post sub-surface scatter and weight painting  from patreon

sub-surface scatter and weight painting

a blender user made an addon that improves EEVEE render engine so it is closer to cycles but renders a LOT faster. after i added it in i added a SSS node to try and make my zebra look more natural. then i spent the rest of the day weight painting "Arnie". i am not using the auto weight painting because it needs...

hatton_slayden post triceragation  from patreon

triceragation

more inking

hatton_slayden post kungfu smexing from patreon

kungfu smexing

the color is going to need a lot of polish but i will look pretty good i think

hatton_slayden post kungfu smexing from patreon

kungfu smexing

building some tension i see.

hatton_slayden post triceragation update  from patreon

triceragation update

just finishing some inks 

hatton_slayden post arnie rigging  from patreon

arnie rigging

i slapped on a very simple texture and ripped the HD details from the zbrush model into blender. this is going to be a challenge to rig because i am trying to copy a rig i found on Smutbase made by Colonelyobo. i know most people on that site use the riggify tool but i prefer a rig that i can understand, and the riggif...

hatton_slayden post kung fu smexing from patreon

kung fu smexing

everyone is kung fu coloring 

hatton_slayden post kungfu smexing from patreon

kungfu smexing

still standing off...as i said i will be making it up as i go

hatton_slayden post philophana update from patreon

philophana update

putting in the comic book styled lightinghope i am not going overboard with it

hatton_slayden post kung fu smexing from patreon

kung fu smexing

the last time i used this file Eevee had not been implemented in blender. i needed to do just a few tweaks for the lighting and it was ready to go. im going to use both photoshop and clip studio for this because clip studio has some manga style effects i want to use for "motion"

hatton_slayden post kungfu sexing  from patreon

kungfu sexing

i've been meaning to start back on some sort of project that is in my normal 3d paint over style, because it is what i am over all the fastest at yet still maintaining the quality you all expect at the same time being "in my comfort zone"at first i planed to do the badger images this way but i really want t...

hatton_slayden post triceragation update from patreon

triceragation update

adding some more color and line work

hatton_slayden post triceragation from patreon

triceragation

inked in clipstudio 

hatton_slayden post peak update from patreon

peak update

got some color done

hatton_slayden post peak wulf update from patreon

peak wulf update

the problem with these environmental scenes is they take a long time just getting the colors down

hatton_slayden post Clip studio female study  from patreon

Clip studio female study

i bought this program a while ago and barely used it. im trying to change that because there are lots of tools i could use in it. i just need to get comfortable with it

hatton_slayden post peak wulf update from patreon

peak wulf update

bright and cheerful colors 

hatton_slayden post monkey color test from patreon

monkey color test

thanks to Simone's comment on my badger copic image i grabbed the digital versions of the copic color wheel and swatches of all the gouache and watercolor paints i have. with this i can do some color studies using the same colors but in a "safer" environment

hatton_slayden post Daily Doe: Orca sploosh from patreon

Daily Doe: Orca sploosh

Sploosh indeed. its been a while but i got another folio donehttps://www.dropbox.com/sh/pucvzs5vl8g4wqc/AADagFcqlzqFu7J2JmygMl6Ga?dl=0

hatton_slayden post orca sploosh update from patreon

orca sploosh update

all right then! just need to go over it tomorrow and then i can publish the finished folio. sorry this took so long

hatton_slayden post badger me this  from patreon

badger me this

so i cheated on this. did the copics first the added in some details with photoshopi think i will go back and paint some gouache and watercolor over the original then bring it back int photoshop and paint over it some more

hatton_slayden post orca sploosh update from patreon

orca sploosh update

and then the penny dropped. it's just one of those times where you look at a problem that you can't figure out the solution then AHHA! the whole thing starts coming together. now i need to implement what i do in this folio into triceragation and peak wulf

hatton_slayden post eevee study from patreon

eevee study

at first i was planning to organize some of my scenes from older folios i have not touched in a while. i wanted to start making folios with my normal paint over style but with the more vibrant colors and better renders i am getting with eevee now.these would be more like the layout of peak wulf but shorter more to the ...

hatton_slayden post peak wulf update from patreon

peak wulf update

getting there with the color 

hatton_slayden post playing with lights from patreon

playing with lights

i looked up some more tutorials on lighting in blender. the rest of the day was turkey day

hatton_slayden post peak update from patreon

peak update

getting back to more color 

hatton_slayden post philophana update from patreon

philophana update

finished the inks on the first two images and refined the next 3 some more

hatton_slayden post digitals and traditionals  from patreon

digitals and traditionals

had a busy day or i would have at least started coloring this

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