C13Automotive posts
This could change everything | C13 AEGIS 2.0 for Pure LCS
The moment is almost upon us ladies and gentlemen. Pure 2.0with actual, proper, good LCS supportis nearly at hand. And with it, C13 AEGIS 2.0is here to set the standardonce again. Firstly, I'd like to give major props to Peter Boese, who has had a difficult job of navigating the new rendering paradigm to bring us s...
The Spectre download
T2 Patreon supporters can download the car here.download
THE SPECTRE - Toyota Ridox Supra by C13
EDIT 25th August 2024The car is now available to everyone, you can find the file on this post. I'd like to thank everyone who worked on this car once more, in particular nazwho put the thing together. With this act, we enter a new era of C13 Automotive! Expect many more exciting projects like this, produced and pub...
ASSERTING DOMINANCE │ SRP RUNS RED - SKIN RELEASE
Long live the kingWe'll keep this one short and sweet. AEGIS MODERN 0.7 is bringing red road on SRP to everyone! There are kinks to work out sure, but for now... let's ride!SKIN IS INCOMPATIBLE WITH SRP 0.9.1!Beyond this fun release for everyone, for those who haven't heard, C13 Automotive cars are coming! ...
C13 AEGIS 1.89 download for Patrons
31/7/2024, updated archive to filter v. 1.89. Changes are: saturation progression adjusted, particularly when lower than nominal, minor fog adjustment.Here's the download, I hope you enjoy.Some general guidelines:Install by manually extracting to AC rootIf you're encountering issues, check if all the options ar...
C13 AEGIS 1.88 - A step forward every day
I've come to accept that C13 AEGIS is essentially a forever project. Which works for me since I really enjoy working on it, and pushing the boundaries of visuals in AC. So what does the new version bring?As has become standard it's a game of marginal improvements, that come together to be more than the sum of i...
Final polish before we're all seeing red
The hour is almost upon us. I'm not going to say this was an objectively difficult thing to pull off, but damn, when your Blender skills are lacking, even the simple things take forever. But, armed with contacts who actually know what they're doing, perseverance, and a desire to bring you guys something spectac...
AEGIS MODERN 0.5 for SRP 0.9.3 PTB2 (HOTFIX 19.17.2024)
Deployed hotfix: I forgot to remove something from the config, and the 0.5 version had issues with road joints, noticeable online and in traffic planner. I suggest updating.First thing first, no red roads aren't ready yet. This is mostly just me verifying that most things work ok, coupled with a few changes. Shout ...
C13 AEGIS v1.85
Hey guys, it's been a second. I hope everyone is doing well, and heading into a great summer. Those on the southern hemisphere, I hope sweater weather is treating you well. With my focus split between the update for the SRP skin, which now also includes figuring out what the new PTB broke, the future that is LCS in...
What about that SRP skin? A bit of news.
I imagine most of you know who's behind the definitive modern SRP reskin. (It's me in case there was any confusion). The current status of the skin is messy and complicated. There are several versions floating around, no official SRP 0.9.1 support and some confusion about 0.9.2 PTB2 and 0.9.3 PTB1 differences. ...
C13 AEGIS 1.83 download for Patrons
Here's the download for T2. As usual install manually.Find the controls for the new features at bottom of pp tab:To use outlines you must enable the Cartoon C13 filter in CSP graphics adjustments. It works with every filter, but can be controlled with c13 aegisOnce again, thank you so much for your support, it does...
The spirit of C13 COLOR GOD in C13 AEGIS
Not many people know this, but the main reason C13 Color God exists, is because i wanted to release Something with the new Auto Exposure logic that i had made for AEGIS. Of course retrofitting C13 Camera Obscura proved too much of a hassle, but wanting to create some actuall added value, I created C13 Color God. Every ...
C13 Colorful LAC skin for LA Canyons
LA Canyons is getting a bit long in the tooth and i felt like it was time for an update. With terrain textures reworked for more depth, and a re-colour based on satellite imagery, it's time to enjoy the old LAC as if it were new. At least until Phoenix drops the properly updated version.This skin includes:new terra...
C13 AEGIS 1.78 download for Patrons
Here's the dowload for Patrons.Thank you so much for your support!
Bell curves, reflections and darkness. C13 AEGIS 1.78
Let's quickly preface this by saying that LCS is not something that C13 AEGIS is currently supporting or focusing on. There are movements behind the scenes regarding Pure's LCS implementation, and once it's ready we can talk about what that means for C13 AEGIS. In the meantime though:I'm seemingly never...
C13 AEGIS 1.72 download for Patrons
This is the download post for patrons. Thank you so much for your support, I would not be able to invest as much time and effort into this without you.
The many advancements of C13 AEGIS 1.72
This took a lot of learning, ngl. I've been teasing the new fog for a bit, and I'm sorry it took a bit longer than expected to get all of the systems down, where they not only work as expected all the time, but also consistently provide (at least in my opinion) a net gain over using the stock Pure implementatio...
Quick fix for Pure 0.250 with some WIP goodies
Those of you who've updated Pure to 0.250 on day one have likely noticed that C13 Aegis is brokey. Never fear!A fix for pure 0.250 is here! It also includes: new exposure mode further fog tweaks: mostly no longer misbehaves on some tracks like LACThe camera style exposure will remain fixed until a difference thresh...
C13 AEGIS v1.67 for patrons
T2 and T1 patrons can find the download attached here. Thank you for your support!
C13 AEGIS 1.67 - Impact Vision, fog, grading options and fixes
Ladies and gentlemen it's a biggie. Cool new features post 1.65 public are coming in.first:Impact VisionWhat started as a what if experiment has become a feature i use almost all the time while driving. Speed DOF like we first witnessed in NFS Shift is now available with C13 AEGIS. A simple toggle in pure config, w...
Snow, coming to LA Canyons near you.
I've had this out in the Discord for a while, but not everyone wants to rummage through so many communities just to get a single mod, so a Patreon post seems like the reasonable thing to do. This is a fantasy reskin of LAC, that brings bare trees and snow to our favourite canyons free roam. Supports all layouts, is...
C13 AEGIS 1.65 early access and public release
As of 2nd of March 2024 this post now includes the updated version with the fix for Pure 0.250The moment has arrived! After a lot of work, the filter is in a great place for wider public release. What started as minor tweaking post 1.44, eventually evolved into a substantial rework of the color setup behind the tonemap...
Fundamentally changing the driving experience!
I started C13 Automotive because i love driving. Any driving. Racing, cruising, drifting, if it has wheels and can be operated with a steering wheel, i'm pretty sure i can have fun with it. And that's the focus today: Fun.Through the years C13 Automotive has been the birthplace of many unique ideas. C13 Alpha P...
C13 AEGIS 1.56 - Dashcam mode, filmic mapping
A few more fixes and updates and gimmicks.This isn't the massive update that 1.54 was but it does bring two new notable features: Dashcam mode, and a filmic tonemapping adjustment. The first modifies colors and activates lens distortion for some cool visual effects, while the new filmic mode re-introduces the milky...
C13 AEGIS 1.54 - Pure 0.234, glare profiles and more
Happy, heathy and successful 2024 everyone! I hope the year ahead brings you joy, happiness, love and friendship. But in the meantime:There's been another period of rapid prototyping so the version jump may seem significant to those not fully up to date in the Discord, but things are in a pretty good place right no...
C13 AEGIS 1.49
Hello my dear patrons, and other onlookers, i hope you are well! It's been a while since the last Patreon filter upload and that's largely due to the rapid prototyping and development/fixing (honestly i broke a lot of stuff so it felt mostly like fixing), during the internal 1.48 phase. So we've skipped a w...
C13 AEGIS 1.47.1 hotfix
So, um. Yeah. This is my bad, i hadn't done enough testing on the public CSP 0.2 and Pure 0.222 versions, and a few edge cases of super weird and unflattering reflections, were discovered, particularly on SRP tunnels. And a filter with AEGIS in it's name cannot look bad on SRP. Beyond that, i've historicall...
Gunsai Touge C13 Refresh 0.5: Introducing WINTER
Quite a few things have changed from 0.4 to 0.5. Let's start with the boring stuff first: Reverted roadside shrubs to base, but cleaned up alpha a bit and ressed up the texture since it's shared with some other trees as well. Reverted front panel of metal shack beyond T2 to stock. You're never very close to...
C13 AEGIS 1.47 with Pure 0.222 support
The changelog on this isn't tiny but here's the big kicker: Well handled sun blinding with Pure 0.222. Other changes include, but are not limited to: Adjusted Warm Filmic preset Reworked C13 tone mapping curve for better low end clarity Reworked saturation pass for a better top end saturation retention when req...
C13 Refresh skin 0.4 for Gunsai Touge
A bit of work has happened on gunsai and i'd like to share an update with you. For this update i have mostly small local touches and some file optimisation to get thesize of the skin down. Visually speaking we're in a good place right now, a few more quality assurance passes, maybe even scaling back some of the...


















