AEGIS MODERN 0.5 for SRP 0.9.3 PTB2 (HOTFIX 19.17.2024)
🕑 Added 2024-07-02 11:05:37 +0000 UTCDeployed hotfix: I forgot to remove something from the config, and the 0.5 version had issues with road joints, noticeable online and in traffic planner. I suggest updating.
First thing first, no red roads aren't ready yet. This is mostly just me verifying that most things work ok, coupled with a few changes. Shout out to Hiro of Studio55 for the help and feedback on some issues older skins have had.
One thing to note, due to the inclusion of Takeyoh's info boards this is incompatible with the experimental chunk optimization. He is working on a new dynamic set of sign boards and if he signs of on their inclusion in a future version, this may change. There is also no VAO patch included, default one works great.
So what's new?
First bayshore tunnel has accurate-ish 4 tone blue tiles
Bayshore tunnels reverted to yellow lighting as is the case irl
Bayshore street illumination brightness has been increased
Some tweaks to textures and materials where required
building lights turning off at night
rainbow bridge changes color depending on season etc.
If you have specific questions, reach out in the discord.

As always, thank you so much for your support!
Comments
puremasri
hi the road is pure black I reset it up but nothing had change
onefadedboi
can you use this on no hesi
ZC
extract to ac tracks folder, then enable under track preview on drive tab in content manager
onefadedboi
how do you install this and enable it?
Lucas de Freitas Ferreira
At the end of the post there's a zip file
Daniel Brown
Ty man!!
ZC
Disable experimental chunks optimisation in general CSP settings
Daniel Brown
When I turn any version of the skin on my surrounding's are blurry up until the first tunnel any help? Thanks
Cailo Frimpong
how to download it im a bit slow i messed it up and now my game is black and white
Jacopo Di Giuli
Great as always!!! Really thanks!!!