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Malc from patreon

Malc

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Malc post Geometry Node Recipes from patreon

Geometry Node Recipes

Attached are the files for the four projects in the video. The video has the details on how to use them. I've also thrown in the files for the crowd simulator I made for the video too!The crowd simulator has a few settings to adjust to behavior.Speed RangeThis adjusts the maximum range of speed. Each person in the ...

Malc post blendworks Episode 3 Engine Files from patreon

blendworks Episode 3 Engine Files

What's New With blendworks Episode 3This episode adds a system that can handle slopes, including the ability to limit how steep a slope is. This works by grabbing the slope face normal from the floor raycast and using that to rotate the player's movement vector. There is functionality for measuring slope steepn...

Malc post Align to Vector Visualizer from patreon

Align to Vector Visualizer

A tool for visualizing what the Align Rotation to Vector geometry node is doing (or Align Euler to Vector in 4.1.1 and earlier). This tool is featured in an upcoming video that's coming soon!The tool shows a visual representation of the rotation output that the node calculates given a vector input. Basically, what&...

Malc post Blendcraft from patreon

Blendcraft

You'll need a decent computer to run at a reasonable framerate. Blender 4.1.1 is recommended for better performance but this version was tested to run up to version 4.5. If your computer can't run at 60 fps you can adjust the world size or reduce the framerate settings under the output tab under properties.Cont...

Malc post blendworks Episode 2 Engine Files from patreon

blendworks Episode 2 Engine Files

I've attached the files from the second episode of my game engine project! I hope you enjoy, and feel free to direct any questions to: inquiries.malcolm@gmail.comHDRI: https://polyhaven.com/a/industrial_sunset_02_puresky

Malc post Node Jam Ep. 2 Fishing Game Files from patreon

Node Jam Ep. 2 Fishing Game Files

Recommended Blender version: 4.1.1Note: If you are using Blender 4.2.0 or newer and are experiencing low frame rate, be sure to lower shadow resolution (Render -> Shadows -> Resolution)How to play: When you see a ripple, move the cast slider to the left. You can cast again by moving it back to the right.If you have any...

Malc post blendworks Episode 1 from patreon

blendworks Episode 1

I've attached the files from the first episode of my game engine project! I hope you enjoyThere are two variations, one is the node setup explained at the end of the video This one is as bare bones as it gets, but I've also attached one of the files I used for the video rendering that has some extra features

Malc post Blender Sports: Golf from patreon

Blender Sports: Golf

A fully playable Wii Sports style golf game within Blender! Project file is included.As seen in this video: https://www.youtube.com/watch?v=mg5wzCs9sKAThis is the first of the three sports from my video (bowling and tennis coming soon).You'll need Blender 4.1.1 or newer to run the game (and honestly 4.1.1 is recomm...

Malc post New Video: Engine Generator Breakdown from patreon

New Video: Engine Generator Breakdown

The rather lengthy development period of my geometry node project has some interesting tidbits that I wanted to share. I hope you enjoy!I have attached some files from early on in the development process if you'd like to mess around with those.

Malc post Simple Tree Generator from patreon

Simple Tree Generator

I made this simple tree generator during my development of Blender Sports. Along those lines, I am working on a version of Blender Sports for Patreon so stay tuned for that!Features:Two tree varieties: regular and evergreenRegular tree has four season modes: spring, summer, fall and winterShuffle variety with seedLimb ...

Malc post New Video: Wii Sports in Blender from patreon

New Video: Wii Sports in Blender

Using Blender's real time physics simulation, I remade three of the five original sports from the classic Wii Sports. At some point I'll release the project files after I make them a bit more generic just because of Nintendo's litigiousreputation.

New Video! Making a procedural city in 9 hours

Blender project files from the video are attached!https://youtu.be/i9U3LpPtzLg

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