thinmatrix posts
Beekeeping Devlog Video - Early Access
Here's the latest devlog video about the bees. It'll be going public on Youtube tomorrow.
HomeGrown 0.6.5 - Bees!
Since finishing the Gamescom videos I've been working on a big new feature for HomeGrown: beekeeping! Get yourself some bees, look after the hives, and start harvesting that sweet honey.Gamer Tier+patrons can download and play Homegrown here.And for Programmer Tier+patrons the code is available here.You can see the...
Gamescom and HomeGrown Update
Hey everyone!Sorry that it's been a while since my last update, but the Gamescom preparations pretty much took over my life for the last couple of months. The event went really well and I had an absolute blast, but I'm also glad to now be back home in my quiet little room where I can get back to programming in ...
New Devlog Video - Early Access
Here's the latest devlog video, all about the preparations I've been doing for Gamescom. It'll go live on Youtube this weekend. Hope you enjoy!
HomeGrown News: Gamescom, New Graphics, Logo, Fruit Trees
Hey everyone! Sorry for the lack of updates recently - I had to wait until I was allowed to tell you this news and talk about what I've been preparing for over the last couple of months. But the lineup is now official, so I'm excited to tell you that I'll be exhibiting HomeGrown at this year's Gamescom ...
Homegrown 0.6.1 - Automation!
Apologies for the delay, but the first iteration of the automation update is finally ready! This introduces sprinklers, auto-harvesters, and auto-planters to the game. You can now give it a try using the download link in the usual place. As a one off, you'll start with a bunch of machines and sprinklers already in ...
Automation Devlogs Part 1 & 2
I've almost finished work on the automation update now, and I've made two devlogs about how it went.The first devlog is all about the sprinklers and is already public on Youtube.The second devlog covers the development of the auto-harvester and auto-planter machines, and will be released in a week's time. B...
Homegrown 0.6.0 - Town Features Finished!
After half a year of working on the town area, it's finally done! I've just been finishing up the last of the town features, which is all about marketing boosts that you can apply to your farmers' market stall.Gamer Tier+patrons can download and play Homegrown here.And for Programmer Tier+patrons the code i...
New Devlog Video
Here's the latest devlog video: https://youtu.be/WbP8hM8J9L4It's all about the final feature for the town area, which is a new marketing mechanic for the farmers' market.The download links for the code and game will be updated soon - I'm just finishing off some loose ends. And then I'll be getting b...
Homegrown 0.5.7 - Shop Updates
A load of shop related changes in this update! Shops now support a couple of new features, their UI has received an upgrade, and there’s a brand-new shop in town where you can sell your unwanted items.See the changes in action in the latest devlog video.Gamer Tier+patrons can download and play Homegrown here.And for ...
Homegrown 0.5.6 - Villagers Update
Happy New Year everyone! I hope you all had a lovely time over the holidays and are having a good start to 2025. I've begun the year by wrapping up the villagers update - they've now got a fresh new look, improved behaviours, and even some simple dialogue!You can see how I implemented the villagers in the lates...
New Devlog - Early Access
Hey everyone,Here's the link for the latest devlog video: https://youtu.be/h3L9KE-A3j4It's the longest devlog I've ever made! In the video I show the progress I've made on the villagers in the last couple of weeks, including new models, a behaviour system, and some simple dialogue. Plus I show how the 8...
Homegrown 0.5.5 - New Tree Features!
Over the last month I've been implementing various tree related features, including cutting trees, raking up leaves, and growing saplings! Originally this was going to have more of a connection to the town area (hence it's part of the "Town Gameplay" update that I'm currently working through) but I ...
Homegrown 0.5.4 - Vegetable Competition!
This update is all about the town's vegetable competition! Available every market day, the competition allows you to gamble your best vegetables for the chance of winning a variety of prizes, including some collectible medals that increase your farm's reputation!You can see how I implemented this feature in the...
New Devlog Video - Early Access
Hey everyone!The latest devlog video is now available to watch for Patreon supporters: https://youtu.be/OH8ghi2bwwYSorry it's been a while since the last update! This was quite a large feature to implement, plus I had a busy September outside of gamedev. The next update won't take as long!Updated links for down...
Homegrown 0.5.3 - Restaurant Task System!
Another new gameplay feature for the town! The restaurant has opened for business and is making orders for vegetables. If you complete these orders you'll earn some extra cash and bonus rewards.You can see the restaurant in action in the latest devlog video.Gamer Tier+patrons can download and play Homegrown here.An...
Homegrown 0.5.2 - The Farmers' Market!
It's the farmers' market update! It took a little longer than expected but there was a lot to do - it's probably the biggest feature I've added to the game so far. You can read all about the new feature below.Gamer Tier+patrons can download and play Homegrown here.And for Programmer Tier+patrons the cod...
New Devlog Early Access - Farmers' Market!
Hey everyone!I've been working loads on the new farmers' market feature over the last few weeks. It's not quite finished yet so there's no download link right now, but I can give you early access to the next devlog video: https://youtu.be/Ld9qvxoaB6YIf you're just looking to see a demonstration of t...
Homegrown 0.5.1 - New Town!
Over the next couple of months I'll be adding a lot of gameplay features to the town area. In preparation for this, I've been overhauling the town scene to get it ready for the upcoming updates.Gamer Tier+patrons can download and play Homegrown here.And for Programmer Tier+patrons the code is available here.Gam...
Homegrown 0.5.0 - UI Overhaul Complete!
Work on the game's UI is done...for now. Over the last month I've been cleaning up all the little UI related loose ends as I prepare to move back to gameplay. I'm pretty satisfied with the result, but there's definitely still room for improvement so I'm sure I'll keep tweaking and adjusting it a...
Homegrown Update 0.4.8 - New Icons!
Recently I developed an icon generation system that can programmatically create the item icons in Homegrown. Not only has this allowed me to quickly update a lot of the old icons, but it also allows for tool icons to update when you upgrade their stats!Gamer Tier+patrons can download and play Homegrown here.And for Pro...
Homegrown 0.4.7 - New Shop UI!
A big update for the shops in this version! They've got a new brighter design, more options for choosing how many of an item you want to buy, and some satisfying visual effects when you sell your vegetables.Gamer Tier+patrons can download and play Homegrown here.And for Programmer Tier+patrons the code is available...
Homegrown 0.4.6 - New Inventory!
Getting close to the end of the UI overhaul now! This time it was the turn of the inventory to receive a makeover, with a new design and some improved functionality to make it more user friendly.You can check out all of the new updates in this week's devlog video.Gamer Tier+ patrons can download and play Homegrown ...
New Devlog Video - Early Access
Hey everyone, here's the latest devlog video: https://youtu.be/lfYfmqKbPM4I'll probably be putting it live tomorrow, but as Patrons you can check it out right now.Have a good weekend!Karl
Homegrown 0.4.5 - Tile Examine Tool
More UI progress to tell you about! The tile examining tool has received a makeover plus there have been a few other tweaks to the inventory and button icons.Gamer Tier+ patrons can download and play Homegrown here.And for Programmer Tier+ patrons the code is available here.Gamer Tier+ patrons can also try out some sim...
Homegrown Update - Basic Mod Support & UI Work
Happy new year! Hope you're all having a good start to 2024. I've been getting back to work on the UI overhaul with some new pop-up info UIs for the entities. I also spent a bit of time during the Christmas break looking into adding mod support to Homegrown!Gamer Tier+ patrons can download and play Homegrown he...
Make your own custom plants for Homegrown!
It's now possible to add custom plants, objects, and items to Homegrown without having to edit any of the game files! Eventually I'd like to add full-blown mod support and this is the first small step on that journey. For now, the mod support simply allows you to provide the game with custom objects and items. ...
Homegrown 0.4.4 - Main Menu Improvements
The final update of the year has been largely code based, with work on game initialization to allow for a loading screen on start-up, improvements to game-state management and controls, and a new system for handling custom cursors. In-game I also made a host of small improvements to the main menu; mostly quality of lif...
Homegrown 0.4.3 - Main Menu
The latest version of Homegrown with the new main menu is available for Game Tier+ patrons here.And the latest code is available for Programmer Tier+ patrons here.The new main menu finally allows you to have multiple saves at once. Just click the "My Farms" option and there you'll see a list of your save fi...
Main Menu Implemented & Early Access to Devlog
Homegrown finally has a main menu! It's fairly basic for now but it at least provides some functionality that's been very lacking, such as some audio settings and the ability to load, delete and start new save files!The updated version of the code and game will be available very soon - I'm just finishing up...
























