caroo posts
Riveting Restrictions - Animation Set
Here you can download and enjoy the Riveting Restrictions Animation Set!It's with pleasure that I release a new Animation Set called "Riveting Restrictions"!This animation set pitches a captive Lombax against a devious warden who has all sorts of surprises ready to get her to talk.This pack includes:17 narr...
Weekly Roundup 93 - WIP: Riveting Restriction Animation Pack
Hi Everyone!Hope you've all had a great week! My first week back into the swing of making content bares new fruit. Lets get into what that is:1: What's NewSo last week I said I'd work on a animation pack to shake of the dust of being away for a few weeks. Originally that was going to be an animation that wa...
Happy New Year! + No Content in Jan + Dev Plans for Next Year
Hi Everyone!I'm currently in Australia (I'm a resident of and living in Canada) visiting my family and generally enjoying some time off. (Although the work-a-holic in me is very much missing making cool things for you all to enjoy.)I want to wish you all a happy new year into 2022! It's a few days early but...
Weekly Roundup 92 - 10/12/2021 - Attack Mimics, Low Willpower Warnings, Bug fixes
--> Download and play the latest build of the Bindmancer here. <---------------------------Hi Everyone!So we've come to the last weekly roundup for 2021. (If all goes well for me.)I spent the final week making some extra improvements to the gameplay experience that I think you'll all enjoy!But first:0: Going on...
Weekly Roundup 91 - 03/12/2021 - Attack Dodging, New Pickups, Cultist Capturing
Hi Everyone!Got a new build to showcase and some fun new gameplay additions! So lets get into it!1: What's New?Enemy Attack DodgingThis is a subtle improvement but for a short amount of time (about 0.3 seconds) while the player character moves they cannot be hit.While this can't be used to run circles around th...
The Bindmancer - December 10th Build
DOWNLOAD HERE - Or download from the Attachments in this post.-----------------------Hi Everyone!I have a fresh build with some new gameplay features and improvements!A tip for those installing the newest build over an older build: Delete all the content of the old build before you unzip the new one to avoid any issues...
Public Post - Prisoners: Males, Gender Selection, & New Peril
Hi Everyone!It's a new public post to showcase what got done over November.And If you like what you see it's all available to play in the current patron build of the game for those subscribed at the support tier (2nd tier) or higher.You can also play the public demo here.Gameplay VideoYou can watch the current ...
Weekly Roundup 90 - 26/11/2021 - New Build, Prisoner Gender Select, Optimizations
Hi everyone!After being on holiday for a week I'm back with some new content and a fresh new playable build.Importantly for the new build: I spent some time figuring what the possible cause for reduced performance was.If you had performance issues with the previous build please download the new one and let me know ...
Weekly Roundup 89 - 12/11/2021 - New Build with New Prisoners
Hi Everyone!I hope Mid November treats you all well. :)It's been a hard week of work to get a new build out to everyone before I head off on holiday for a week.I managed to get one out with some new content! You can download the build here: https://www.patreon.com/posts/580425681: What's New?So the big ticket i...
Weekly Roundup 88 - 05/11/2021 - New Prisoners - Both Female and Male
Hi Everyone.It's been a hard-working week over here with some new and kinky art to show!So let's talk about that new art:1: What's NewAll of this week was spent on doing the artwork for the new prisoner bondage.This new prisoner type can be placed on a floor tile (as opposed to the one currently in game tha...
Public Post - Randomized Dungeons & Gameplay Polish
Hi Everyone!The start of the month means a new public post to showcase what got done over October!And If you like what you see below, it's all available to play in the current patron build of the game for those subscribed at the support tier (2nd tier) or higher.You can also play the public demo here. So let's ...
Weekly Roundup 87 - 29/10/2021 - Randomized Dungeon Levels are Live!
Hi everyone!It's with a big sense of accomplishment that I announce that the work done to get the randomized dungeon levels working is in the new playable build for those subscribed at the 2nd tier or higher.Lets get into the details!1: What's NewRandomized Levels:The finishing touches was done this week for th...
The Bindmancer - November 26th Build
Hi Everyone!It's time for a new build!A tip for those installing the newest build over an older build: Delete all the content of the old build before you unzip the new one to avoid any issues.What's new in this build?November 26th:Prisoner Gender Selection: Pick whether you want males, females, or both as priso...
Weekly Roundup 86 - 22/10/2021 - Level Layout Generation Part 2
Hi everyone!It's been a busy week and we're closer to being able to play the game with randomized dungeon layouts!The aim for getting out the next playable build is October 29th! I hope to see you then. :D1: What's NewThis week was completely focused on the task of creating a level layout generator which en...
Weekly Roundup 85 - 15/10/2021 - Level Layout Generation Part 1
Hi everyone!Hope you've been well!This week is a bit on the tech and game design side of progress so let's get into it!1: What's NewSo this week was spent on getting started on the level design and dungeon exploration aspect of the game.Up until this point the demo level everyone has played was 100% custom-...
Weekly Roundup 84 - 08/10/2021 - Gameplay Polish! Lots of it.
Hi everyone!This week I've got a lot of gameplay polish to show off!The original intent was to get a gameplay build out but I'll need to delay that to mid-next-week to QA and address a bug.But for now I can show you all the polish that's gone in this week!Gameplay Video!You can watch a full gameplay video o...
Public Post - Enemy AI - New Enemies - More Peril
Hi Everyone!There's lots of new and fun content to show that was developed during September for The Bindmancer.If you like what you see below, it's all available to play in the current patron build of the game for those subscribed at the support tier (2nd tier) or higher.And if your looking for something free t...
The Bindmancer - October 11 Playable Build
Playable Build: Download Here - Or download from the Attachments in this post!Video: Partial Playthrough VideoHi Everyone!It's the end of September and I've got a new build for everyone to play!What's new in this build?October 11th: New Rhythm UI and System. Moving to the beat is now much more clear and eas...
Weekly Roundup 82 - 24/09/2021 - New Enemy = The Golem
Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473-------------------------Hi Everyone!This week I'm showcasing work done towards getting the 2nd enemy type into the game: Golems!For those interested on when the next build is. ...
Weekly Roundup 81 - 17/09/2021 - New Mid Month Build with AI and Lighting!
Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473-------------------------Hi Everyone!This week got in some really cool new content into the game. Enough to warrant a mid-month build for people to play!You can play this new build ...
The Bindmancer - September 17th Build
Sep 18th Update:I've made a fresh build which bug fixes the issue of punished cultists following you around.As always, be sure to delete the old versions files if you're installing it into the same folder.- Caroo.DOWNLOAD HERE - Or download from the Attachments in this post.------------------------------Hi Ever...
Weekly Roundup 80 - 10/09/2021 - Enemy Movement Design + Concepts
Note for new Patrons paying at $10 USD or more: You can access all content in the content directory: https://www.patreon.com/posts/48389473---------------------------Hi Everyone!This week I have some design work to show off on the subject of enemy idling, detection, and movement.1: What's NewThe first half of this ...
Weekly Roundup 79 - 03/09/2021 - Multiple Mimic types and new design docs
Hi Everyone!If you've read through the public post made on Wednesday then there's not that much more to add as the work at the start of the week got displayed.But I'll go through what I'm working on none the less!1: What's New?The start of the week was spent on adding in a few extra art assets and r...
Public Post - August Progress on Bindmancer
Hi Everyone!I've got some fun content to show off for all the work done during August for The Bindmancer.All that I'm showing off is also available in the newest Patron Build available to those who sub at $10 or more. :)Let's get into it all!Treasure Chests Art RevisionTreasure Chests have gotten a lot of l...
The Bindmancer - August 31st Build
Hi Everyone!I've got a fresh new build for Patrons who'd love to experience some fun new Chests content!What's new in this build?August 31st Added some different "Types" of mimics that have different colors and capture animations to them. These will spawn randomly when it's a mimic chest.August ...
Weekly Roundup 78 - 27/08/2021 - Mimic Chests
Hi Everyone!I got some fun work to show with the Mimic Chest!While it was planned that a playable build release was to come out today. I've had to postpone the build to release tomorrow instead.The reason was that I need a few extra hours to just bug fix and test out all this chests work as much as possible. I ran ...
Weekly Roundup 77 - 20/08/2021 - Chests, Mimics, & Gears
Hi Everyone!Hope you've all been great this week. I've got progress to show on the chest work, as well as showing off some new art for the environment.1: What's New:Environmental Assets.The artist ALT ART has been helping me in making environmental assets for the dungeon. It's a task I can hand off with...
Weekly Roundup 76 - 13/08/2021 - Treasure Chests and Itch.io
Hi Everyone!Hope you've been doing well this week. There's not a ton of new content to show this week but I have been busy so lets get into it!1: What's NewThere's really two new things this week.Chests:The first is I got started on the refactoring of the treasure chests. There's a few reasons I wan...
Weekly Roundup 75 - 06/08/2021 - Windowed Mode Support, Volume Sliders, and Polish!
Hi everyone!Hope you've all been having a great week.This weeks update is a little on the mundane side but some key requested features got in. And I've also updated the available build that includes these changes!1: What's NewThe new feature added this week was a much requested resolution support that allow...
Public Post - July's Progress on Bindmancer
Hi Everyone.It's been one month since the public release of the First Free Bindmancer Demo!The response to the demo has been fantastic! :DAnd I'm very, very grateful to everyone for their feedback and appreciation!Of course I haven't been lazing about during that time. Over the past month of July I've i...



























