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The Bindmancer - October 11 Playable Build

🕑 Added 2021-09-30 01:09:59 +0000 UTC
The Bindmancer - October 11 Playable Build

Comments

Caroo

Awesome. :D Thank you so much for your support and enjoying the game. :D

AliciaWonderZ

oh! thank you! i cant believe i dident even notice >< thanks!~ great game so far by the way,cant wait to see how it turns out! you're the best!

Caroo

Hi there. For the audio issue: Be sure to check the audio volume options by pressing esc when playing the game. They retain prior settings. You need to exit the options screen to save them once adjusted. :)

AliciaWonderZ

so,im having audio issues? as in theres about .5 seconds of audio on the menu at launch,then silence for the whole game... as for idea's,maybe managing to get enemies stuck in other enemy's grabs/attacks,like mimics and golem? (tentacle traps would be too easy)

Literallynoidea

Alright, first of all, the little animation for when the golem catches The Bindmancer is *adorable*! I love it so much! I also love the introduction of a new enemy type, which is always nice for gameplay. I do have a suggestion though, with the mimic chests: I'd love to see if they could get their own game over animation! They're probably one of my favorite aspects of the game so far. Maybe the chest could shut, with The Bindmancer trapped inside, before cutting to their designated game over screen? (I don't know if this idea or concept has been suggested before, so I apologize if it has)


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