RPG Power Forge posts
Dialog-system
RPG Power Forge will include a customisable dialog system :)You'll be able to select various dialogbox options as well as multiple graphic themes.Have a good day !
Presenting RPG Power Forge
Last week, I was thinking about the best way to present the scope and features of RPG Power Forge to a newcomer. Here's what I came up with, enjoy !
Managing tiles with colliders
We worked on a tile system that allow you to use any convention you like (rpg maker autotiles, godot 2x2 or 3x3, fang, ...).In the video, I'm placing an autotile cliff which use the godot 2x2 convention format.Additionally, these autotiles can have a collider attached, which is really convenient to create and test ...
Exploring 2.5D
In parallel of the core development of RPG Power Forge for 2D topdown games, we are exploring 2.5D (as well as 3D) these days !This "exploration" will eventually be integrated in the game-engine when we'll develop features for 2.5D and 3D games
Upgrading tile layers visibility :)
Unity does not natively provide a way to easily see which tile layer is active.This is why we are working on this specific feature !
Experimenting with Behaviors
The Hit Behavior allows the tree to "react" to the Player slashing attack !
Hello world !
RPG Power Forge is a game-engine designed to help creator make awesome RPG games without coding !
Welcome !
Working on this page...

