SS Games posts
Level 0 Expansion - Fan Favorite Sublevels Are Here 🔥
Hello everyone! Following your votes and suggestions from our recent Instagram poll, we’ve expanded Level 0 into three new sublevels: the Manilla Room, Level 0 Remodeled, and Pink Emptiness, all based on highly requested ideas from the community. 🤝Here’s a small preview from each space & we’ve made sure not to...
Help us choose the OUTPOST THEME! 🎶
Hello guys, it's been a while since we posted here, but we are currently working on the outpost and we can't decide between the old version or the new one.. so we're leaving it up to you! Give them both a listen & let us know which one feels like the right fit for Infinitum! 🙌
A new way to playtest - an experimental version is now available!
Hello everyone! ✨Just dropping in with some exciting stuff.. we just launched a new experimental version of the game called the "ReAlpha". This version is already uploaded to a private testing branch on Steam! 👀This one has all the new gameplay systems we've been working on, but please keep in mind eve...
February Update – Important Announcement
Hey everyone,We know many of you were expecting an update today, and we hate to disappoint, but after careful consideration, we’ve decided to delay the update by 30-40 days to ensure it meets the quality you deserve.Why the Delay?While developing the new character, we ran into a major issue where the new character br...
Infinitum Intro part of the Story Updated and Cutscenes Start
Greetings, Wanderers!✨ Let’s dive into the progress we’ve made in development this week!🧪The LaboratoryThe Laboratory is a key part in the story and game, this is the starting area of the game, which is located inside an underground bunker.After a nuclear war, most of the people around the world have died and ...
First look at Exploration Mode! 🕵️♀️ + Outpost and Laboratory Remake Part 1
Hello Wanderers! Today we will go together through the progress we made in development this week!🕵️♀️Exploration ModeWe’ve started working on the first environmentfor Exploration Mode—a whole new way to experience the Backrooms, completely different from the main Story mode one! This mode focuses on the...
Infinitum 2025 Updates and Plans
Hello everyone, I know it's been a while since the last update, but I am here to assure everyone that things have been moving faster than ever towards the better ending.After the last free limited time demo and your feedback we have decided to take two steps back, add more content and remake some of the things done...
Post Demo update and upcoming changes
I have posted this announcement on other social medias and I am now posting it here in order to make sure all of the supporters read this message.Using the feedback on the last month regarding the demo, we decided we need to make some changes.During the last 2 years, I've worked alone on the project and a few month...
Infinitum Alpha 2.4.5 Update
Level 974Added a pathway from the bridge to the houseAdded a sky and moonGrass is now shorterGrass and Level optimizationImproved textures with higher qualityAdded the lights system inside the house, all lights are now fully interactable and can be turned on/offNEW LEVEL: Level -2 "The Storage Halls" has been a...
Patreon perks updated
Hello everyone, the patreon tiers have been changed because they've had the same perks for the past year. Updated tiers include now bundles and make purchases a lot easier for people who want to buy multiple keys for their friends. Some limited edition perks like adding an item to the game have been removed. For pa...
Infinitum Alpha 2.2.0 Is out now for Playtesting
Patchnotes:Level -1 "The Infinite Graveyard" is now out for playtesting, which also is testing a new optimization system so tell me how that wentNew UI with new animationsCrafting system (not fully implemented yet)Many bug fixes, including the current ending bug, please report any remaining bugs.The following a...
Weekly update #8: Level -1 "The Infinite Graveyard" part 1
The work for the new level has officially started this week- This is the current state of the level and how It looksLevel -1 is an infinite level which resembles an Infinite Graveyard. This place is extremely foggy and you can find gravestones everywhere. It contains a lot of vegetation when randomly wandering around a...
Weekly update #7: Crafting system Showcase
In this video I am showcasing the main functionality of the new Crafting system, which will be available in the next update on 1st of May. In order to have access to a blueprint and craft something, the players must unlock those blueprints by exploring levels and finding them or completing missions in the upcoming NPCs...
Weekly update #6: Crafting system #3
This week has been another step forward towards the end of the crafting system, which will be finished by the next sunday. Crafting table was added inside the bunker. This currently contains the main functionality for the blueprints (this is how recipes for items are called). The table hasn't been fully designed ye...
Happy Easter to everybody!
I hope everyone had an amazing weekend and for those who celebrated Easter, I hope you guys had some quality time spent with your families.Weekly update #6 has been delayed until next monday, working on this new devlog took a longer time than I anticipated since I need to sum about ~8 months of progress but it will be ...
Weekly update #5: Crafting system #2
Last week the work was mostly back-end with a lot of rework done with the slots and inventory system, which will allow us to make recipes and craftable objects now. While remaking the slots system I also got the opportunity to implement stackable items and fix some issues with the items collisions.-Stackable items have...
Weekly update #4: Crafting system #1
This week the work for the crafting system has started! At the base of it we will have the following main ingredients which we'll use to craft our items:We have planks, cables, duct tape, nuts and bolts, metal, rope, cloth and bricks.Using these you will be able to craft thing like: crates, bandages, a hammer(used ...
Weekly update #3 New UI functionality finished
This week the functionality of the new UI has been finished, some bugs are expected when the update comes out but there shouldn't be any major issues. This is how the final version looks like:On the left side of the screen you will receive pop ups regarding your character state, if you are thirsty, hungry and in th...
Weekly update #2
This week was still focused on the new UI, I mostly learned how to do UI animations which will be seen in the popups (located on the left side of the screen). These popups will tell you when your hunger or thirst are low, when you won't be able to regenerate stamina, when your health is low or you're bleeding, ...
Weekly update #1
Starting this week, each monday there will be an update where I talk about what happened in development in the previous week, game updates (playable alpha versions) will come less often, but with more content. The development will go better and faster than ever because after a 4 day break from development this week (af...
Infinitum Alpha 2.1 The story update
Infinitum Alpha 2.1: The Story Update is now here!Bunker-Added the Bunker, a structure which spawns in most levels and is part of the new saving system, your progress only saves when entering the bunker, think of this as a "safe room" and of course when doing any changes inside it (changing your bunker name or ...
New Entity early view - "Weeping Angels"
This entity will be present only in Poolrooms for now and it only moves during night time when you are not looking at it.If it touches you, you will turn into stone.Tell me what do you think about it! There are currently 9 different statue models to give it some diversity.I will start posting more sneak peeks here on p...
Infinitum Alpha 0.1.1 is now here!
Thank you to everyone who reported their feedback and found bugs so we can improve Infinitum together!Christmas Event 2023!Merry Christmas everyone!This year is the first Infinitum Christmas event, so here’s everything you need to know about it!In this event everyone will compete for exclusive Christmas cosmetics. Th...
Infinitum Pre Alpha 0.9.0 is here with the new Level 33!
Patchnotes:Level 33 Is now here!-Level 33 is an Infinite mall where the more you go in any direction the more this level decays andlooks more destroyed. Currently this level has 6 stages of decay, each one having a differentambience which can be heard through the megaphones found around the mall-You can enter this Leve...
Infinitum Pre Alpha 0.8.2: Halloween Update!
Infinitum Pre Alpha 0.8.2: Halloween Update is here!Patch Notes:Added Halloween Event-This new event is a new way for people to earn exclusive cosmetic Items, more information on how it works here.Level 2 entity, "The Scratcher" remake:-The previous scratcher had many bugs and issues, especially in multiplayer....
Infinitum Halloween Event!
Welcome to Infinitum's Halloween event 2023! The first ever event where you can win exclusive cosmetic Items!You can only gather points for this event in the following gamemodes: Normal and HardcorePumpkins and Scarecrows are randomly spawned around every level, In order to score a point you have to pick up a pumpk...
Pre Alpha 0.8.1 Bug fixes!
Pre Alpha 0.8.1 is here!Patchnotes:-New Flashlight model-Added a search session feature in Join session screen-Small UI adjustments (all buttons were made to be more appealing)-Master volume has been addedStarted working on a Halloween Event, should be ready for next week's update! More details coming soon!Many bug...
Infinitum Pre Alpha 0.8.0: Multiplayer Update is here!
Pre Alpha 0.8.0: Multiplayer Update is here!Patch Notes:-Added Multiplayer!You can now create endless saves to play with your friendsIn order to play with your friends, you must create a lobby, a save game and then wait for your friends to join your lobby before starting the gameYou can create public lobbies or passwor...



