James Maliszewski posts
The Undead
There are a great many types of undead beings in sha-Arthan, ranging from the nearly-mindless dritlor to the vengeful kelthaga and the mighty gorodaka. All of them will be described and illustrated in the setting's bestiary. For the moment, though, I just wanted to share with you an early sketch of the dritlor, a l...
The Light of Kulvu
(This is an example of the kind of regular setting content I plan to post starting in October. Sometimes it'll be slightly esoteric material like this; other times it'll be something more immediately "down to earth" and adventuresome. All of it will, I hope, help to paint a picture of sha-Arthan, its hi...
The Secrets of sha-Arthan?
I'm trying out alternate titles and this struck me as one to consider, given its alliteration. Any thoughts?I'm far from committed to changing the name, but it's a possibility I keep thinking about and this one seemed more promising than previous ones.
Sorcerer Spells -- at last
Here's the link to the first draft of the sorcerer spells: https://drive.google.com/file/d/1bkMuIjW29xhWAU6ZkCXcNzI3f6w21q_v/view?usp=sharingThese are going to need serious playtesting, so please do not consider anything here to be final by any means. Likewise, the text will almost certainly undergo many revisions ...
Progress Update
I wanted to share a brief update on where things stand with The Vaults of sha-Arthan:1. The magic section is closer to completion, though it'll still be a little while more. Partly, this is because I rewrote the entire section after a change of heart about some of what I'd done previously. While this has slowed...
Thedlani
As a companion to yesterday's teteku illustration, here is the thedlani.
Teteku
Here's another bit of art to tide you over till I finish the spell descriptions. It's a teteku, a riding mount commonplace on sha-Arthan.
Adept Disciplines
With the sorcerer spells section nearly done – yes, I know I've said that before – I had a question about the presentation of adept disciplines, hence this poll.Would you prefer disciplines to retain the brief descriptions they currently have or would you rather each of them be expanded and given fuller descrip...
da-Imer
The starting location for the campaign will be the city of da-Imer, formerly the capital of the Empire of Inba Iro before its conquest by the Chomachto a century before. Though the political and administrative capital has moved to the "New City" of Tamas Tzora, the "Old City" remains the realm's mos...
Spell Preview
Work continues on the sorcerer spells. I spent a lot of time this weekend getting them together. Much more work remains, in part because I was sidetracked by another idea I had (reworking alignment into an allegiance system). In any case, things are shaping up into a form I can soon share.
Title Change?
I recently discovered that there's already an OSR-ish setting called Vaults of Vaarn and, while sha-Arthan isn't at all similar to it (aside from a couple of similar inspirations), I can't help but wonder if it might be a good idea to come up with another title, if only to avoid confusion. What do you think...
The Four Worlds
Though I'm sure you're all reading the posts over at Grognardia, I nevertheless wanted to draw attention to this one – GROGNARDIA: The Four Worlds – which is a very small sneak peek of information about the sha-Arthan setting and its cosmology.
Another Chenot Illustration
Illustrator and reader of Grognardia, Kelvin Green, very kindly sent along a drawing of the Chenot he was inspired to draw after reading the original class post on the blog. I guess this is the first piece of sha-Arthan fan art! Anyway, I thought you might enjoy seeing another take on the True World's plant people.
Player's Guide Combined File
As promised, the latest iteration of the Player's Guide draft is now available here: https://drive.google.com/file/d/1mqiJn_XjgdpzKZzauNKDCJnMhxE0QCf0/view?usp=sharingThis is a combined file that includes all the information available to date (some of it revised), along with new material (e.g, equipment and advance...
Update
I'm nearly done the advancement and equipment sections, along with some small tweaks to the other sections. A larger combined file of all the material will be appearing this weekend, possibly as soon as tomorrow. After that, magic will be the next section to appear, which should wrap up most of the important materi...
New and Updated Files
I've very slightly updated the Character Classes draft: https://drive.google.com/file/d/1oHbHO_NOfBCH4FkyOJP2W-6XAI1KgUJ7/view?usp=sharingLikewise, I've added an early draft of the section detailing character generation and ability scores: https://drive.google.com/file/d/1GhSUqLy9PlVnWFbHm-n59rk1c85Hp11d/view?u...
Revised Character Classes
I've done some revisions to the character class document, including adding the three nonhuman classes. Like the previous document, this one is a work in progress and will almost certainly be changed several times more before I am fully happy with it. Nonetheless, I present it to you now, as a taste of what is to co...
Jalaka
Here's an illustration of the third nonhuman class, the Jalaka. Unlike the Ga'andrin, the Jalaka are more reliable allies of humanity, known for their skill with sorcery and the Four Worlds.
Ga'andrin
Here's an illustration of the second of three nonhuman classes, the Ga'andrin. Widespread and warlike, these nonhumans are rivals and sometime-allies of humanity. This is the next class I'll share with you, likely in a day or two.
Chenot Class
A draft of the Chenot class will be appearing on Grognardia tomorrow. The other two nonhuman classes, the Ga'andrin and the Jalak, will appear here in the next few days, if all goes well.More soon!
Chenot
Here's a finished version of one of the nonhumans – the Chenot. With luck, the Chenot class will be done soon, followed shortly thereafter by the other two.
Nonhuman Classes
I've been tinkering with the four human classes, some of which have been changed slightly. I'll post the revisions of them once I've completed the three nonhuman classes I plan to include initially. One of these, the Chenot, is a species of small, plantlike beings. I've attached a work-in-progress sketc...
Adept, Scion, Sorcerer, Warrior
I've included a link to a draft document presenting the four human character classes I'll be using in my upcoming campaigns. They're more or less complete, though there will certainly be tweaks and changes as a result of additional thought and, of course, play. One class – the sorcerer – is not fully pl...
Layout Test
Much of the text is from an earlier iteration of the player's guide, so pay no close attention to it. But I wanted to share a layout experiment with you.
Player's Guide Draft
A draft version of the material I'll be giving to players of the Vaults of sha-Arthan should be ready within a week or so. It'll consist of the four human character classes – there are three more non-human classes that won't be available to start – along with sorcerer spells and equipment. That'll c...
Session Timing and More
From discussions with interested parties, it's starting to look like one possibly workable time slot would be Thursday afternoons between 1 and 3 pm Eastern Time (UTC–5). That's not set in stone, though; I remain open to other possibilities.At the same time, I continue to consider the idea of a concurrent cam...
Thinking About the Campaign
As I mentioned previously, it's my intention to start refereeing The Vaults sha-Arthan once I've completed the necessary player information for distribution. That'll be, at earliest, next month, though it could take a little longer. Right now, I'm finishing up the four basic character classes, with half...
The Adept
Another character class portrait.
The Sorcerer
Here's the completed illustration of the sorcerer class.
The Scion
Another piece of artwork to share with you, this time the illustration accompanying the scion character class description.














