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Thank you everyone for getting me through past year

Hello everyone!I hope you've seen the news. If you haven't, check this out first: Introducing Resonite | PatreonYour support over the past year has helped me tremendously to get through a very difficult situation, get back on my feet and become creative again.You will see the product of that creativity (and not...

Happy Holidays!

Hello everyone and happy holidays!I hope that everyone’s enjoying their holidays with their friends and family right now. It’s been a while since I posted here and I unfortunately haven’t found much time lately to record and post more of my archive, but I wanted to at least send this small wish for holidays and a...

frooxius post Maze - my first real game (FrooxArchive #11) from patreon

Maze - my first real game (FrooxArchive #11)

Hello everyone and welcome to another FrooxArchive post!First, I’m sorry again for becoming less regular with these posts. My main work has been keeping me pretty busy, but it’s still in a phase where I can’t talk about it (which sucks, because I’d love to tell you all about it). Thank you for being so patient ...

Lossy Text Compression (FrooxArchive #10)

Hello everyone and welcome to another FrooxArchive post!First, sorry for not posting one of those in the past two weeks. I ended up getting quite busy with certain things and my schedule got a bit out of whack. I can’t share much on what I’ve been working on just yet and it will probably keep me busy for a while, b...

frooxius post Winoid - Arkanoid with Windows UI (FrooxArchive #9) from patreon

Winoid - Arkanoid with Windows UI (FrooxArchive #9)

Hello everyone!I hope everyone’s week has been going well so far. I’ve been unexpectedly busy with some things, so today’s FrooxArchive entry is something simpler, but hopefully interesting - a simple game of arkanoid/breakout that uses the Windows UI for its visuals, with (nearly) original C++ sources included!h...

frooxius post MusicString - minimalist music "programming" language (FrooxArchive #8) from patreon

MusicString - minimalist music "programming" language (FrooxArchive #8)

Hello again and welcome to another FrooxArchive entry!The last two entries probably showed you that I enjoy toying around with programming languages and compilers a bit and today’s project of mine is no different from that. It’s a simple music “programming” language called “MusicString”, made around 2011-20...

frooxius post 2DWPU - 2D experimental CPU architecture (FrooxArchive #7) from patreon

2DWPU - 2D experimental CPU architecture (FrooxArchive #7)

Hello everyone, and welcome to another entry of the FrooxArchive!Last week, I showed you the first of my experimental processor architectures dubbed “WPU” - weird processing units that I made around 2010-2012. This week, I have the one I’m most proud of - 2DWPU.GitHub here: https://github.com/Frooxius/2DWPUThe ba...

frooxius post AttoWPU - extremely minimalist CPU architecture (FrooxArchive #6) from patreon

AttoWPU - extremely minimalist CPU architecture (FrooxArchive #6)

UPDATE: I published the old compiler and simulator sources on GitHub here: https://github.com/Frooxius/AttoWPU - they're provided as-is and pretty old, use on your own risk, but have fun!The first of the series is dubbed “AttoWPU” (with atto being an SI prefix for really small units). The core idea of this proc...

frooxius post OverLight - "Tetris", but with lasers (FrooxArchive #5) from patreon

OverLight - "Tetris", but with lasers (FrooxArchive #5)

Hello everyone and welcome to another FrooxArchive entry!This time I bring you the last of my “trio” of mobile games I published between 2012 and 2013, before I got into VR and one that started it all - OverLight. Not only that, but this game is my very first Unity project.Unlike CardMatch 3D and DeCalc, this title...

frooxius post Gaps Between Art - first person painting puzzle game (FrooxArchive #3) from patreon

Gaps Between Art - first person painting puzzle game (FrooxArchive #3)

Hello everyone and welcome to another FrooxArchive entry!This time I dug out a game from early 2013, that was made in roughly 8 days for an OUYA CREATE game jam (yes, that OUYA) - Gaps Between Art. This project was my first “FPS style” game in Unity, as I used to mostly make 2D(ish) games back then and is more of a...

DeCalc - Reverse calculator game (FrooxArchive #2)

Hello everyone!I've got another of my old games for you from my archive - DeCalc! This one is from 2013, similarly to CardMatch 3D, just before/around the time I was starting to get into VR with DK1.The core idea of the game is quite simple - it's sort of a reverse calculator. You get a result number, a bunch o...

CardMatch 3D - "AAA" title of card matching games (Froox Archive #1)

Hello everyone!First, I owe all of you a huge thanks for your support. Your kindness and generosity has given me a chance to get on my feet and gain some much needed independence and stability through tough times. And while I can’t go much into detail on what’s been going on and what I have been planning yet, I jus...

Hello everyone!

Hello! I'm Frooxius and I've been building all kinds of technological creations, from games, silly processor architectures, tools, VR apps and demos to a full metaverse. I've met a lot of awesome people along the way, who became part of my team and who I'd love to support and keep working with.I don&#39...

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