longlevy posts
Group Drawing Doodles
uh oh spoilers
Fidelity Progress
Progress continues. Mostly what's left is needing to clean up a lot of small details and fixing some animations that broke.
Content Type
Which would you prefer?
Character Fidelity Progress
I'm making slow but steady progress on increasing the fidelity of my current characters. I'm using some new tools that have been a bit tricky to wrap my head around, but I'm happy with the direction things are going (this is far from final).
Hungry Critters Update 1.1.3.0
Lotti's kerchief has been significantly improved. I almost didn't want to show the old version for comparison because it's kind of embarrassing now.I'm very happy with these results. This took a combination of nearly all the individual techniques I've learned to create: cloth physics, subdiv modelin...
Hungry Critters Update 1.1.2.0
Patrons can access this update nowLotti's eyes have been significantly improved! Unfortunately I had to crudely carve into the model to make the new eyes work, so the area around the eyeballs is currently slightly rough. The model will soon be completely redone though, so it's just temporary.On a whim I also ga...
Hungry Critters Update 1.1.1.0
After much tuning, Geier's eyes have been drastically improved. Patrons have access to this update now here.I actually released HC in an earlier state than I originally hoped to. The current models were written off as "good enough for now" and I had intended to do a finally quality pass before the public re...
Hungry Critters Update
You can now log in to Hungry Critters with your Patreon account to access your tier benefits. Tier patrons will always have access to the latest version, while the public version will be periodically updated whenever I feel significant progress has been made. Some features may remain patron-only.This process uses Patre...
Hungry Critters Public Release
Release video on the websiteHungry Critters is finally open to the public! Play in browser here: hungrycritters.net/games/hungry-critters/Patrons will get source files and early access to new versions as I continue to add things.
Hungry Critters Title Art Progress
I've finally settled on "Hungry Critters" as the name of my game. Turns out, I had a good name on hand all along. I researched and dug a lot but nothing seemed both good or fitting, so I fell back to this.Here's more progress on the title art, now that I actually have a title.Sheesh, finishing art sucks...
Untitled Vore Game Snapshot 29 Preview
Preview for those not subscribed.
Untitled Vore Game Snapshot 29
Play the WIP in browser hereBetter video on Hungry CrittersThe last of the necessary animations are finally finished! All that's left before public release is to come up with a name and make a title screen.
Life Update
I probably should have posted a situation update sooner, though to be honest, if I had, it would likely have been rather depressing.Long story short: I ended up having to move out of my previous home anyway. On top of having a new full-time job, this left me almost no free time to work on Untitled Vore Game for a few m...
Life Update
So I got a job, and this previous week was my first working there. I'm now an auction cataloger for a growing mom-and-pop internet auction business. It sounds kind of weird, and I was hesitant to pull the trigger on it, but to be honest... it's actually rather pleasant. The people there are nice. The only probl...
Out of Time
This account has been gradually growing over time, and given more time, I feel it could have eventually gotten to the point where it could fully support me. Unfortunately, I recently found out that due to my family situation, I have more or less a few days to find a "real" job or I will have to move out of my p...
Untitled Vore Game Snapshot 28
Play the WIP in browser hereBetter video on Hungry CrittersAdded a butt release from the standing state, my longest animation to date. There is currently a 50% chance of exiting from the mouth or butt when maxing the struggle bar, but I want to explore ways of choosing which way to exit in the future.
Untitled Vore Game Snapshot 27
Play the WIP in browser hereVideo on Hungry CrittersI finally went ahead and pulled the trigger on an AV animation since people were asking about it. I've been trying to keep the initial content targeted to the widest possible audience and was worried this wouldn't fit that, but I get the feeling a lot of peopl...
Character Names
I've been sitting on this for at least a couple weeks, but I think I've finally decided on their names.Meet Geier (he/him) and Lotti (they/them).Still need to figure out a name for the game, though.
Snapshot 26 Quick Fix
It turns out I left some code in the latest snapshot that forced specific actions to help with recording the video. This made it impossible to see some animations (including the new one), but it has been fixed now.Sorry!
Untitled Vore Game Snapshot 26 Preview
Preview for those not subscribed.
Untitled Vore Game Snapshot 26
Play the WIP in browser hereVideo on Hungry CrittersAdded a new elbow drop attack. My longest and most complicated animation so far! Also, improved the quality of the discarded kerchief.Also also, an instant digestion button, mostly for testing.
Untitled Vore Game Snapshot 25 Preview
Video on Hungry CrittersPreview for those not subscribed.
Untitled Vore Game Snapshot 25
Play the WIP in browser hereVideo on Hungry CrittersAdded a transition from sleeping to sitting, and also a digestion animation for sleeping.
Untitled Vore Game Snapshot 24 Preview
Video on Hungry CrittersPreview for those not subscribed.
Untitled Vore Game Snapshot 24
Video on Hungry CrittersPlay the WIP in browserAdded a new sleeping state with a transition from sitting. There is currently no escape from the sleeping state. The wolf is a very heavy sleeper.After some feedback, I've started hosting my videos on my website. They will still also be posted to YouTube while the cont...
Untitled Vore Game Snapshot 23 Preview
Preview for those not subscribed.
Untitled Vore Game Snapshot 23
Play the WIP in browser hereAdded a belly rubbing animation to the sitting state, and also a transition from sitting to quad.





















