Symbolsloth posts
Roo Singalong
Some strange local life in Carlsbad Town!
Coiled up!
Watch out for snakes in the trees!
Live in 5!
https://picarto.tv/SymbolSloth
Name recognition
I can get the game to recognize word inputs of the name input system, which means maybe I'll do special responses for patron name inputs perhaps? What do people think?
Options...Options...
Depending on how you treat the first boss will have ripple effects on the guards! Had you chosen to let the boss go the guards would also have retreated, however if you do away with the boss, the guards will have to be told by you directly what the situ is!
Tutorial goooo!
Complete with goofy jokes and references
We're live!
https://picarto.tv/SymbolSloth
Machine DragonDrillers!
Usually used to mine ore by the roo's of Carlsbad, they tend to malfunction and go on rampages! Be careful that you don't meet one gone mad in the wild!
Live in 10 !
https://picarto.tv/SymbolSloth
The secret Frog clan cave!
Hmm theres a familiar face here!
Live in a few mins
https://picarto.tv/SymbolSloth
Map blueprint
Currently all maps in the game and how they align within the world!
More discovered land
Some fairly basic landscapes but I figure you need somse of these to pad out a world to make it bigger. Will probably return to these areas and add some additional bits.
The Train Yard
Lots of cool trains to see!
live in 10
https://picarto.tv/SymbolSloth
The first boss!
Passant the pawn! A real wizard!
Swamp dealer!
Seller of rare magic wares! Also added Swamp details!
Stream live!
https://picarto.tv/SymbolSloth
More wilderness
Realized the game actually needed more land between special areas and such so some less interesting to look at but neccessery for an adventure, areas to battle through as you travel!























