ISAL_3D posts
Character improvements - Upper legs ๐ฆต
Turns out the previous legs were reaaaaaally rough; with big blobs for muscles ๐ฎ๐ฎ๐ฎI'm using a material that exaggerates topology a lot here, the final result will look a lot smoother.Also, the VR version for the last animation will come out this Monday! I usually render VR videos at 45FPS and interpolate t...
Character improvements - Hands โ
I am pretty much done sculpting the hands. I still have to add some paw pads, but I will move on to the legs for now.I've also done a quick test to see if I could implement skin deformation to add some realism, and it looks feasible ๐
Short loop #2 - Release (with sound)
With extra dynamic range ๐. I've also made the videos loop twice instead of stopping them after just one loop.The VR version should be done sometime next week; maybe not before the end of the month (it's more time consuming than the previous ones).
Short loop #2 - Release (Soundless)
Here it is, with all the view angles at once! ๐ฅI will take care of the sound this weekend and start rendering the VR version soon after.(Going to bed now, it's 3am here... ๐ด)
Short loop #2 - Preview 3
Last round of previews before release! It should be all up and ready on Thursday.I'm focusing back on sculpting at the moment to try and push the first new character out by the end of the month.
Short loop #2 - Preview2
Well, this ended up being a very complex animation ๐ตI'm rendering all the camera angles at the same time so I can release them all at once next week, and the VR version will be rendered soon after that.
Short-loop #1 - VR version is up!
And with that, we are finally done with the first "short-loop". Now that I have a good workflow figured out for these, the next ones should take less time.The videos are all in 4K, with a 60fps version that everyone should be able to run on their favorite VR player and a 90fps version, which requires HEVC codec...
Short loop #2 - Preview1
This one is a little special to animate ๐I am working full time on this so I can start rendering it by Friday and focus on character creation again.And the VR version of the previous animation will be ready tomorrow!
Short loop 1 - View angle 3
The last view angle is up. The VR version will be based on the first view angle and should be ready next week.
Short loop #2 - Poll ๐ณ๏ธ
The scenes that didn't get picked (01 and 03) are back with the votes they have accumulated so far, along with a micro themed scene that gets it's starting votes from the last short animation poll.Like last time, the scenes are identified by a number (with 3 view angles per scenes).Straight previewsGay previews...
Short loop 1 - View angle 2
The second angle of view is available!I will post the poll for the next short loop later today :)
Short loop 1 - View angle 1 ( now with sound)
First view angle is out!I will update this post when the versions with sound are up ๐Edit:The two videos now have sound :) . The second view angle will be ready tomorrow.
Short loop 1 - Preview 2 ๐๏ธ
A small preview before I upload the first loop tomorrow!I ran into another bunch of problems which had me re-rendering the last part, but it's all good now. The other 2 loops and VR version will come out much quicker now that the animation is all exported correctly.I'll first upload a soundless version of both ...
Short loop 1 - Preview 1 ๐๏ธ
The rendering is finally started!Because there are 6 versions of the loop (straight and gay versions with 3 camera angles each), I've had to spend the past few days figuring out how to make the whole thing render faster without losing in visual quality.The first view angle will be up in a couple of days (both strai...
Short loop #1 - Update 1
I am pretty much done with the "base" animations!I've made three loops for three different speeds; slow, medium and fast (the one above being the slowest of the three).The next step is to blend in and out of all three to change the pacing, and to then make additive animations that will play "on top"...
Character improvements - Hands
WIP of the new hand(s) โReworked the overall shape and the thumb so far. I will then sculpt in some paw pads when I am done with the other fingers.In other news I have started the animation on the first short loop and I will keep you guys posted this week on my progress :)
Short #4 - VR loop (release)
The boat is now in VR โตThere are two versions (both in 4K): one using H264 codec running at 60FPS, and a X265 version running at 90fps.The 90fps version requires HEVC codec on Windows, which you have to buy on the Microsoft store for 1$...I will make and upload the ones with sound later today, one with ambient sound ...
Character improvements - ๐ช
Update on the work I did on the arms yesterday!Like the rest, the overall shape was already there, just lacking a lot in details.
Short loop #1 - Poll ๐ณ๏ธ
Since this is the first one I have kept the poses/situations fairly simple. I will re-introduce the more specific themes from before (with their accumulated vote count) after the first couple of short loops.Gay previewsStraight previewsThe three poses are easily identified by a big ass number (01, 02 or 03), with 3 cam...
Update - Shifting priorities and short loops ๐
I crunched some numbers this week-end, and at the rate things are going two things are clear: The "fall" animation (which involve the new scene, new characters and the animation itself) would be done sometime in December, or even January (oof) That's 3 to 4 months without any new animationsThat's a lot ...
Short #4 - VR preview 1
Rendering of the VR version of short #4 started yesterday!There is very little footage ready for now, but I still made a (very) short loop for you guys to test it out. For me it's working pretty well on DeoVR (180ยฐ long/lat).You'll notice I had to slightly rework Owen's model for this version ๐
Character improvements - Torso and ๐
Let's check on Derian and his brand new swimmer's torso ๐The muscles are a lot more apparent than before, with an actual belly button (and nipples!). Disregard the smaller dick, it will be "fixed" soon enough ๐.As for the butt, it doesn't look like it's about to fall anymore, and is positi...
Canada scene - Forest and impostors ๐ฒ๐ฒ๐ฒ
Or how to manage millions of trees without blowing up the computer ๐ฅ๏ธThe tree itself was made in SpeedTree, with custom made pine needles, and without any serious attempts at optimization weighs a hefty 2.4 million triangles!For fun I did a quick test scene with a few hundreds of thousands of trees, and got a rend...
Update - Missing footage, VR video, and more frequent updates
So, while I was cleaning up my drives, I came upon a scene from Short #4 that I completely forgot to add... It's only 10 seconds, but that's still half a day of rendering time that would have been for nothing.I have now added it to the original animation, which by the way will be the base for the first VR 180ยฐ...
Short #4 (BDSM) - Release ๐ฅ
Last short on the boat is here! โต
Short #4 (BDSM) - Preview 4 ๐ฅ
And last preview before release :)With the way things are going it should be ready next Wednesday.
Short #4 (BDSM) - Preview 3 ๐ฅ
First half of the animation is done rendering!There will be another preview before the release ๐
Short #4 (BDSM) - Update
So yeah, the video is getting a little behind schedual โAs usual a link will be sent to all that donated in August when the video is up.I have mostly been working on the new scenery (more on that in a few days) and resting my back (shouldn't have spent 99% of my time sitting), but I am back working on the video f...
Character improvements - Back muscles and shoulder
First round of improvements for the new character models!Since pantherines aren't exactly known for their long fluffy fur I am reworking the original models to get a more detailed and realistic look where it's needed, starting with the back.I think that's good enough for now ๐. I will refine the shapes a...
Short #4 (BDSM) - Preview 2 ๐ฅ
First part is being rendered! ๐ฅ๏ธ
















