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Warumiyo from patreon

Warumiyo

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Warumiyo posts

Posts: 118 Files: 198
Warumiyo post [SEKSCAPE] September 3rd Week Weekly Update (1) from patreon

[SEKSCAPE] September 3rd Week Weekly Update (1)

Hello, this is Warumiyo\(´◓Д◔`)/!Here's what has been accomplished this week:# Creating UI for Interaction with the HeroineAs shown in the video, we developed a UI that allows interaction with Shirimang when clicked.The possible actions when interacting with the heroine include: Small Talk: Exchange casua...

Warumiyo post [SEKSCAPE] September 2nd Week Weekly Update from patreon

[SEKSCAPE] September 2nd Week Weekly Update

Hello, this is Warumiyo.\(´◓Д◔`)/We've been working diligently on production, but unfortunately, we haven't been able to finalized as initially planned. We apologize for the delay in production.Here's what has been accomplished this week:# Player's Level 1 Mission - Push-up Feature: 98% comple...

Warumiyo post This week's weekly update will be posted on Saturday! from patreon

This week's weekly update will be posted on Saturday!

Sorry to announce this, but this week's weekly report will be uploaded tomorrow.The animating part takes longer than our expectation, maybe because it's our first time making big movements using Spine2D, but we're still trying our best not to fall too much behind from our initial plan.Hopefully, it seems th...

Warumiyo post [SEKSCAPE] September 1st Week Weekly Update from patreon

[SEKSCAPE] September 1st Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Here's this week's update!#1. Completion of the standing illustration for interactions and scenarioWe've drawn the images of- 6 poses- 8 eyebrows- 12 eyes- 20 mouthsThe combination of these images will be used and animated to fit the situation & context of the con...

Warumiyo post [SEKSCAPE] August 5th Week Weekly Update from patreon

[SEKSCAPE] August 5th Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Here's this weeks brief progress!- Redesigned the dialogue box UI and adjusted the visual effects.We contemplated and introduced the UI design that could fit with the concept and image of a closed concrete room.- Completed the script for the opening scenario.Writing a sce...

Just gonna stick with this style for now

Honestly, it would be really great if I could draw like 2D cartoonish style, but I should admit that It's out of my limit to draw in that way. (Hope to do so someday)But here's a sneak peek of the scene from the game!I've prepared roughly 5~6 versions of pussy- virgin, clit not erected- virgin, clit erected...

Warumiyo post New drawing style invented! from patreon

New drawing style invented!

This might be not a huge news, but we're so glad that we wanted to share this with you guys...!You guys probably know how we used to draw the characters so far, and we felt it's not only somewhat more difficult to depict detailed illustrations with the style we used to draw, but the quality isn't satisfying...

Warumiyo post [SEKSCAPE] August 4th Week Weekly Update from patreon

[SEKSCAPE] August 4th Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/On this week, we mainly worked on the prologue part for Sylliman's episodeThe script for the prologue scenario has been 60% done, and here's how it breifly looks like:We intentionally removed all the text, and just put the UI on the convenience store scene for now!Plu...

This week's weekly update will be posted tomorrow!

We're working on the prologue for Sylliman's episode at the moment!However not only does this part take longer than expected, but we didn't have much time to work on game development this week due to busy schedules.So.. we couldn't wrap up the opening part by today.Sorry for the late update guys!

Warumiyo post [SEKSCAPE] August 3rd Week Weekly Update from patreon

[SEKSCAPE] August 3rd Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Another week's already over! It feels like time REALLY flies these days haha.Here's this week's progress report:#1. Title Screen CompletionThe style of Sylliman's hair in the initial title image was altered, with added movement and effects on her ass. Addition...

Warumiyo post [SEKSCAPE] August 2nd Week Weekly Update from patreon

[SEKSCAPE] August 2nd Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/The progress report for this week is as follows:# Title Screen CreationThe title screen's UI is currently in an unfinished state, and we're temporarily reusing what we had in Utosuya as a placeholder. However, we plan to have it neatly finished by next week.#Overall G...

Warumiyo post [SEKSCAPE] August 1st Week Weekly Update from patreon

[SEKSCAPE] August 1st Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/The progress report for this week is as follows: We created the room that will serve as the main stage. Initially, we intended to create it in 3D using Blender, but considering the limited composition of the space depicted in the game, as well as the time it takes to find and...

Warumiyo post [SEKSCAPE] July 4th Week Weekly Update from patreon

[SEKSCAPE] July 4th Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Here's this weeks weekly update!#1. Completion of Elloman's Concept DesignFollowing on from last week, we have now completed the concept design for Elloman, too!As you can see, we are creating two versions of the standing illustration for the heroines1.a front-facing ...

Warumiyo post [Warumiyo] July 3rd Week Weekly Update from patreon

[Warumiyo] July 3rd Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/We are currently working on character designs based on the character settings we introduced last week.Taking into account various opinions from our last survey, we've decided to draw each image by hand, without using artificial intelligence, for this game. In this week&#3...

Warumiyo post Hair design for the heroines are now done! from patreon

Hair design for the heroines are now done!

<Hojo Elloman>====================================================<Tachibana Sylliman>====================================================<Minamoto Mankorin>That&#39;s it for today! We&#39;ll start working on their costume design as what we mentioned from the last week&#39;s character settings!When the character design...

Warumiyo post Quick and short update for the SEKSCAPE Heroines! from patreon

Quick and short update for the SEKSCAPE Heroines!

We&#39;ve decided to draw the heroines by ourselves without the aid of generative AI, and here, we just felt like we wanna share some of the basic design we&#39;ve done today!Minamoto Mankorin====================================Tachibana Sylliman=========================================Hojo EllomanWhen the basic charac...

Warumiyo webpage has been launched!

http://www.warumiyo.comNow the above address is available!The beta version of the webpage is now live and can be accessed at www.warumiyo.com. The beta version&#39;s database is linked with the official version, so any registration or post made in the beta version will remain in the official version, so feel free to br...

Warumiyo post Brief Introduction to Sekscape from patreon

Brief Introduction to Sekscape

Hello, this is Warumiyo\(´◓Д◔`)/This week, we will introduce the brief setting of our next work, Sekscape, which we are about to start producing.1.SynopsysOne day, suddenly woke up and found myself trapped in an inescapable room with a girl?! They say if we complete the daily missions, we can get food and ite...

Apologies for the Delay: An Update on Our Website Development

We were hoping to finalize our website by the first Friday of July and visit you with new news. After completing the personal schedule that was going on along with the development by July 2, the two of us devoted about 70 hours to development in the last five days, doing nothing but eating and sleeping when not develop...

Preference Survey for Wonderland Character Illustrations: Completely Hand-Drawn vs. Partial AI Utilization

We are currently creating all of the main characters&#39; illustrations by hand in the development process of Wonderland, and the background images are being produced using AI with delicate retouch.We are considering whether to create event scenes, excluding combat scenes and standing illustrations, by hand or to mix i...

Short update for this week!

# Lisa&#39;s pussy&anal status image reworkSince we weren&#39;t satisfied with Lisa&#39;s pussy&anal status image, we&#39;re reworking on it in our spare time. Probably this is the final version we guess.As the drawing skill gets better, the more we feel unsatisfied with the works we&#39;ve done in the past.

Another short update for this week!

#1. Lisa&#39;s face being upgradedWe&#39;re continuously making attempts to make Lisa&#39;s design look better, and below is how it looks at the moment. The main changes of this version are her eyebrows and mouth.#2.cross-sectional view of her secret parts.Along with the standing CG and the pussy/anal closeup view from...

Current progression of our webpage

We estimate the minimum viable version of the webpage will be completed by the end of this month, and we&#39;d like to share the preview of the main page design with our supporters.Unlike many other game developers, we plan to manage our game players and paid plan supporters not with discord, but with fully functioning...

Warumiyo post Any shaving scene idea you want? from patreon

Any shaving scene idea you want?

Hi guys! Just a short update again!This is the shaving scene of Lisa we&#39;re preparing at the moment, and you are more than welcome to give us some idea that can make this scene even more lewd or horny.You may consider extra commands, or some situations, or whatever you&#39;d like to introduce. I mean, you are our su...

Just quick & short update for this week

We&#39;ve been recently super busy doing our website thing and there are other things we&#39;re working on which we cannot tell at the moment, so as we&#39;ve told you in the last week&#39;s weekly report, there&#39;ll be no weekly update for this month.However, we spent extra hours to make a little progress, and we&#3...

Warumiyo post [Warumiyo] June 1st Week Weekly Update from patreon

[Warumiyo] June 1st Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/On this week, we brought a little different type of news!Website Development UpdateWe&#39;ve been recently developing the Warumiyo website.On our website, we plan to offer the following features:1. Purchase Games at Lower PricesWithout platform fees, users can get games cheap...

Warumiyo post Lisa Standing CG design Renewal from patreon

Lisa Standing CG design Renewal

Hi, just short update for you guys that recently there&#39;s been change in the design of the standing CG of Lisa!I&#39;ve never done any character design before this job, and as such, I can feel that the more time I spend on Wonderland, the better I&#39;ve been able to draw, so I decided to do some renewal for the ill...

Warumiyo post [Wonderland] May 4th Week Weekly Update from patreon

[Wonderland] May 4th Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Here&#39;s the progress report for the fourth week of May.# ScenarioWe are currently engaged in crafting the script for Wonderland. Here are the key aspects We&#39;ve worked on this week:1. Character Development:We&#39;ve established the backgrounds and personality traits for...

Warumiyo post [Wonderland] May 3rd Week Weekly Update from patreon

[Wonderland] May 3rd Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Here&#39;s the progress report for the third week of May.# The battle scenes completedSurrender (2/2)Standby and Attack (7/11)Taking Damage (1/1)Masturbation (3/3)Provocation (0/11)Defeat (0/3)Healing (0/1)Urination (1/3)Sex (1/? -> around 30 we guess)# Development PlanSince ...

Warumiyo post [Wonderland] May 2nd Week Weekly Update from patreon

[Wonderland] May 2nd Week Weekly Update

Hello, This is Warumiyo. \(´◓Д◔`)/Here&#39;s the progress report for the second week of May.#1. Battle Scene illustration progressHere&#39;s a rough sketch of one of the sex scenes We&#39;re currently working on.From now on, the main sex illustrations for the battle scene will be mainly worked on, so it&#39;s...

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