vetex posts
Atlantean Ships Theme
Theme made by TobiAlso a video of sailing in the Dark Sea recorded by galaga
Ultimate Art Fire Surge
New rare spell being added in this update which deals constant damage while the button is held down for up to 8 seconds, while giving the user some damage resistance. (The version used in the vid is an ultimate art so its bigger and more destructive than a regular one would be. Also ultimate arts for this spell won'...
Some Dark Sea Rewards
Here are some pics of some of the new Dark Sea armor sets and enchantment types. This might be all I show of them cause I want to keep a lot of the content rewards a surprise until the update
More Dodge Reflexes (patreon-exclusive video by galaga)
Posting this here since not all of you are in the patreon channel in the discord
Finished Dark Sea Procedurally-Generated Islands
Here are some sets of procedurally generated islands (First pic is small islands, second is medum, third is large)All islands shown were fully procedurally generated from nothing, and since the last post about them I've added tons more randomization and other small details to them. So far they've been sick to e...
New Dark Sea Enemy Appearances
Don't let their looks deceive you, their true form is terrifying ๐จ
Dark Sea Item Modifier
Some items found in the Dark Sea, or items dropped by Atlanteans, can have the Atlantean modifier on them, which gives the item Insanity plus a bit of another stat that the item doesn't have. It also affects the appearance of items, and can be applied manually to accessories/chestpieces/leggings using Atlantean ess...
Procedural Island Generation for the Dark Sea (WIP)
For the past few days I've been working on this in a separate studio file and I thought I'd share the progress here. It's still very early on, with biome or feature placement yet, but the generation itself is coming along better than I imagined.In each image, a 5x5 grid of generated islands is shown. Their ...
Shipyard tabs
I know this was long requested but i never really had time to add it until now, plus I felt like it was a good time now that theres yet another type of ship part added (siege weapons)Also I wanna give a huge thank you to those that have been patrons for a long time, at the end of last year it was extremely rough gettin...
Brig Captain's Quarters
Features: Bounty and fame leaderboards from stacks of posters on the desk Cooking pot, cauldron, jewel table Fish tank that you can put 5 of any fish into permanently (it makes them small) Bed that you can set as your spawn (other players can disable it) 4 customizable picture frames that u can put image IDs in Gem dis...
Finished Brig model
12 cannons on each side, 2 front cannons, 1 (or 2?) siege weapon slots, ram slot, and a fully customizable captain's cabin with new features (will make a separate post when the customization of the captain's cabin is fully done since a lot of the stuff in there is placeholder)Will be fully color customizable li...
Jewelcrafting
Pretty cool small feature that allows for additional types of builds and boosts while also giving pve/explorer players another thing to do. In the Dark Sea Update I plan to also add exotic types of gems that give 2 different stats when crafted into a jewel, and other stuff like that
(Spoiler warning) New sea monster
idk how to mark something as spoiler on here or if its even possible but I felt a warning was fair in case people wanted to see it in-game before being spoiled what it wasAlso: DON'T MESSAGE ME ON HERE ANYMORE - if you want to ask me something its best to just @ me in the patreon channel of the discord(SPOILER: Obo...
Underwater Structures on the Map
In the next update, you can reveal underwater structures on the map by finding Sea Charts in Sailor Chests, which also shows you a total Diving % for that server. When you complete all underwater structures in a single server, you get the Bronze Sea Diver title and badgeMy bad for not posting on here as much but I don&...
Underwater Improvements in the Brewing Update
Underwater structures and diving points are now pretty much complete, as well as an underwater lighting and ambience improvement. These structures will serve as a way to get good loot in exchange for a risk, or by use of potions to reduce the risk, as well as some potion reagents which will be found in these structures...
First Update Started
Finally getting back into working on the game after having to deal with all that hotfix bs for a week. I also took a few days break to just play some games and relax, but I'm ready to start grinding the next update now. Won't have anything to show for a few days probably since there are a lot of bugs to fix bef...
Warlord (Str/Weapons) showcase by Soliel
This will probably be the last showcase before early access release. I'll definitely be posting stuff regarding AO's first update though when I start working on that. Hope everyone is ready for release!
New map features
Added these things to each island called "exploration tasks" which give XP when completed and change the island's name to gold. Completing all of them across all islands in a sea will give a unique title, such as "Bronze Sea Explorer" for the Bronze Sea one. Ravenna is one of the larger islands so i...
Warlord Awakening showcase by Inferno
Awakenings are finally done and I'll try to post more pics of them soon. I'm currently working on finishing up the map UI and adding a cool feature to it that promotes exploring even more, and I'll post pics of that too when its finished.Early access is coming up soon at the end of this month, I have a date...
Awakenings progress, weapon aura effects, build charging visuals
Hey yall, as you probably know I've been working on awakenings and build-related stuff the past few days and I'm happy to say that they're almost done. I also added build-based charging effects that can blend together if you're a hybrid build.As for release, stuff is still looking good to release in Feb...
Revamped World Map
Part of the revamped world map UI. So far its pretty much just improved visuals and the same functionality as world of magic. I originally thought this would only take like 4 total days to fully complete but because of roblox issues mentioned in the last post its taken a lot longer, and honestly I don't know when I...
Blast Shape Options
I already posted these pics in the patreon channel in discord but figured I'd post them on here since I haven't posted in a while. I'll try to get clips of explosions and such and gifs of different shapes on different magics soonMy bad for not fulfilling my goal lately of posting on here a few times per wee...
Updated world news feature
Glad to have brought this back from World of Magic and updated it to include a lot more topics. Special thanks to night, noober, mimhere, kris, cryonical, phrax, trollus, and beans in the discord for helping write all the text for the different typesI'm also thinking of adding a thing to this that shows a daily ...
Animation improvements pt2
(had to make it 2 different posts since you can't post 2 vids in 1 post apparently)
Animation improvements pt1
Some animation improvements I got done adding today
Magma Magic visuals
Here are the new magma magic visuals, recorded by Herodue.Now that the new base magic spell is done, I'll be working on re-adding the world map and world news features from World of Magic with some improvements, so I'll probably post some pics of those on here once they're done, and after those I'll be ...
Showcase video by Soliel
Here's a vid of various activities by Soliel, note that the video is currently unlisted and will probably be made public in a few days, so don't share the link anywhere yet.
Snow Magic visuals showcase
Recorded by CryonicalHad to spend the past 2 days fixing bugs since there were so many of them, now I'll be resuming progress on finishing up the last story parts and finishing Shell Island's quests and Sailor Style mentor




















