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Pizola from patreon

Pizola

patreon

Pizola posts

Posts: 75 Files: 280

Fake Bouyancy Solver!

Have fun making anything float on any surface!

Pizola post Quality of life Update from patreon

Quality of life Update

New Tool: Get_XYZ_group: This tool allows you to get the direction on which any named geometry is bigger (Good for wooden Planks)Updates: Pizola_Frustum: Fixed a bug where you couldn't delete floating points Set_Names: Improved the UI and added a "Type" attribute (excelent for RBD)

Pizola post Car Reveal in 20 Minutes! from patreon

Car Reveal in 20 Minutes!

This is the car!https://www.turbosquid.com/es/3d-models/3d-aston-martin-s-1685480

Pizola post Export any ABC to Maya from patreon

Export any ABC to Maya

This HDA will allow you to export seamless hierarchical assets with groups and a class vertex RGB attribute to MAYA. Considerations: -Must be used with "Set Names" with "Name_Orig" turned on.-You need to turn in your alembic rop the "Build Hierarchy From Attribute" option and set it to "name...

Discord!

Hi guys, I´ve been aware that not everyone has gotten the Discord role which is a key and useful experience on being part of this great learning community we have.In order to connect Discord to Patreon you need to:Step 1: Go to My Profile SettingsStep 2: Choose Connected AppsStep 3: Authorize the connectionThanks!

Pizola post This is how you make insanely FAST SMOKE SIMULATIONS with AXIOM SOLVER! from patreon

This is how you make insanely FAST SMOKE SIMULATIONS with AXIOM SOLVER!

Remember to download Axiom Solver!

Pizola post Become a Pirate with Houdini Oceans from patreon

Become a Pirate with Houdini Oceans

Some OTLs will be required. Make sure to download them from my Patreon :D

Custom Frustum Tool v.01

I know I am late to the new tutorial so instead I want you guys to have this awesome tool in the meantime.Use it and give me some feedback :D"Needs labs for full funtionality"

Prepare ROP

Use this custom tool to prepare your assets before exporting with a hierarchy. It will automatically create a name attribute, create normals and create a connectivity attribute.

VDB Converter

Easily convert your volumes to VDBs, handle their compression and the resolution of your velocity fields

Pizola post Groom ANYTHING with Houdini! from patreon

Groom ANYTHING with Houdini!

Pizola post This is how you create Bloodbaths in Houdini! from patreon

This is how you create Bloodbaths in Houdini!

Hey guys! Enjoy this AWESOME hip file!

Pizola post Making DRAGON WINGS in Houdini is FUN! from patreon

Making DRAGON WINGS in Houdini is FUN!

Dragon files! https://drive.google.com/drive/folders/1YAGN3Yj82EO9z54QEnfHFVw8KKTrW2aX?usp=sharingThank Carsten for providing these at Discord! :D

Pizola post Burn down your enemies with this DRAGON FLAMETHROWER in Houdini! from patreon

Burn down your enemies with this DRAGON FLAMETHROWER in Houdini!

Dragon files! https://drive.google.com/drive/folders/1YAGN3Yj82EO9z54QEnfHFVw8KKTrW2aX?usp=sharingThank Carsten for providing these at Discord! :D

This is a tool to automatically split your alembics based on Path Attribute

You have to unlock it first before using it and always use absolute paths. Consider it as a wip.It is a very handy tool when it comes to separating stuff and it is made with PYTHON!

Pizola post This is how DRAGONS land in Houdini! from patreon

This is how DRAGONS land in Houdini!

Dragon files! https://drive.google.com/drive/folders/1YAGN3Yj82EO9z54QEnfHFVw8KKTrW2aX?usp=sharingThank Carsten for providing these at Discord! :D

Optimize your simulation in just a couple of seconds

Use this HDA to configure your volume

New tutorial soon!

We will learn how to create an automatic smoke sim for a landing Dragon! Stay tunned :D

Set your names and create CONSTRAINTS with Ease

This 2 tools combined work together to create custom constraints in a matter of seconds. Remember to have your "name_orig" turned on :D

What should the next tutorial be about?

Pizola post Creating a Realistic Snow Storm in Houdini! from patreon

Creating a Realistic Snow Storm in Houdini!

Pizola post Creating Realistic Melting Snow! from patreon

Creating Realistic Melting Snow!

Pizola post Creating Realistic Ocean Simulation! from patreon

Creating Realistic Ocean Simulation!

Pizola post Creating Realistic and Easy River Debris! from patreon

Creating Realistic and Easy River Debris!

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