minshug posts
Fortnite(v22.30) UModel
NOTE: select ue4.28 in the startup dialogDownload umodel from link below.https://www.dropbox.com/s/j7xppvjlakjzpx6/umodel_win64.zip?dl=0Patreon won't let upload.
[Beta] BlenderUmap2 with replay & lights support (Build 3.2.2))
Maintenance fixDownload BlenderUmap-win-x64 from link below.https://www.dropbox.com/s/48j681zhd2h817w/BlenderUmap-win-x64.zip?dl=1Patreon won't let upload.
[Beta] BlenderUmap2 with replay & lights support (Build 3.2.1))
Fix ram usagesDiscord Server: https://discord.gg/mU3tgzZgXv
[Beta] BlenderUmap2 with replay & lights support (Build 3.2)
Changelogs Fix spotlight rotation (most of them). Attenuation Radius support for EEVEE. Point light support. Fix light coloursDiscord Server: https://discord.gg/mU3tgzZgXv
[Beta] BlenderUmap2 with replay & lights support (Build 3.1)
Fortnite v22.00 update
Fortnite(v22.00) UModel
Copypasta:-All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.NOTE: select ue4.28 in the startup dialog
[Beta] BlenderUmap2 with lights support (Build 3.1)
Updated to support Fortnite v22.00.New replays are not supported yet.
[Beta] BlenderUmap2 with lights support (Build 3)
Import BP Actor attached lights from umaps (playsets are not supported).this version doesn’t support importing replays.Discord Server: https://discord.gg/mU3tgzZgXv
[Beta] BlenderUmap2 with replay & lights support (Build 3)
Import BP Actor attached lights from umaps and replays (playsets are not supported).Discord Server: https://discord.gg/mU3tgzZgXv
[Beta] BlenderUmap2 with replay support (Build 2)
Now it's fast upto 10xChangelogs:1. fixed caching2. better error handling in case of corrupted replay
[Beta] BlenderUmap2 with replay support
How to use:paste .replay file path in "Package" field
Fortnite(v21.00) UModel
Copypasta:-All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.NOTE: select ue4.28 in the startup dialogchangelogs:fix assertion failed: !Header.isUnicode()
Fortnite(v21.00) UModel
Copypasta:-All the static meshes, skeletal meshes work, and animations. And as usual, I can't test textures, so I am just going to assume that they all work.NOTE: select ue4.28 in the startup dialogchangelogs: Implemented OptionalSegmentPackages fixed NoRefStreamingLODBias not found error
Fortnite(v20.40) UModel
Changelog: pak independent utoc/ucas loading mount files from InstalledBundles folder (fixes low res texture issue)
[Public] Fortnite(v20.10) UModel
changelogs:minor mappings changes.ACL.dll is not required anymore.
UModel with Additive Anims Support (Beta)
LocalSpace Additive are fully(kinda) implemented.
Fortnite(v20.00) UModel
copypasta:-All the static meshes, skeletal meshes work, and animations (tested). and as usual, I can't test textures so I am just gonna assume that they all work.NOTE: select ue4.28 in the startup dialog.
Fortnite(v20) Umodel beta build
not tested at all
UModel(Fortnite) Additive Anim beta build
Partial AAT_LocalSpaceBase with ABPT_AnimScaled is supported.
Fortnite(v19.20) UModel
All the static meshes, skeletal meshes work, and animations (tested). and as usual, I can't test textures so I am just gonna assume that they all work.NOTE: select ue4.28 in the startup dialog.
[Public] Fortnite(v19) UModel with Animations Support
make sure you select ue4.28 as ue version
[PUBLIC] Fortnite(v19) UModel
All the static meshes and skeletal meshes work (tested). I can't test textures so I am just gonna assume that they all work
Fortnite(v19) UModel
almost all the static meshes, textures, materials and skeletal meshes work.NOTE: select ue4.28 in the startup dialog