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Inner Circle Update for March 17 2017!

🕑 Added 2017-03-18 06:53:39 +0000 UTC

Comments

AltairPL

Great, thank you very much :D

Panthear

* OpenGL 2 (2.0) * OpenGL 3 (3.0) * OpenGL 4 (4.0) Renderer init order: 1) OpenGL 4 (4.0) 2) OpenGL 3 (3.0) 3) OpenGL 2 (2.0) 4) OpenGL 1 (1.1) Using renderer: OpenGL 4 (4.0) Shader versions supported: 110 to 400 Enabled Features: 0x00000FDF: - GPU_FEATURE_NON_POWER_OF_TWO - GPU_FEATURE_RENDER_TARGETS - GPU_FEATURE_BLEND_EQUATIONS - GPU_FEATURE_BLEND_FUNC_SEPARATE - GPU_FEATURE_BLEND_EQUATIONS_SEPARATE - GPU_FEATURE_GL_BGRA - GPU_FEATURE_GL_ABGR - GPU_FEATURE_VERTEX_SHADER - GPU_FEATURE_FRAGMENT_SHADER - GPU_FEATURE_PIXEL_SHADER - GPU_FEATURE_GEOMETRY_SHADER - GPU_FEATURE_WRAP_REPEAT_MIRRORED

Assuming everything pans out, we plan on using high res artwork for the new engine. Right now it's upscaling the low res artwork meant for the current 1024x768 version of the game.

AltairPL

Image sharpness on scaling is addressed in the post: "Scale filtering is hard-coded for now. If you think that the scaled image is too blurry, the good news is that most likely it will be a user setting at some point." I actually prefer current (default) scaling mode, but I know not everyone does, so with time this will be a user setting. FPS is not really important at this point, but I would appreciate if you could start the (DEBUG) exe and post image of the console window somewhere... like what Olinn did. Anyway, thanks a lot for the feedback :).

Panthear

Tried with different settings in test.rb and different resolutions. Did not have any issues (except that the image looks quite unsharp when resized to full HD ;). Did not report earlier, as no errors could be seen. Also I didn't use FRAPs to measure FPS yet, as I didn't see any issues. If FPS are important for you let me know and I will redo the test(s).

AltairPL

thanks :D

Olinn

the exe matched the reference perfectly here's what i got from the debugger: <a href="http://imgur.com/a/lR0dr" rel="nofollow noopener" target="_blank">http://imgur.com/a/lR0dr</a>

very interesting to see what kind of stones are there to get the new engine running, but nothing for me, i would lose my nerves if something is not running :)


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