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Inner Circle Update for July 27 2017!

🕑 Added 2017-07-28 00:50:33 +0000 UTC

Comments

Kerryberry

But are we gonna see it or not? <a href="https://my.mixtape.moe/jkemmx.mp4" rel="nofollow noopener" target="_blank">https://my.mixtape.moe/jkemmx.mp4</a>

The info in the post doesn't mean v0.06 is coming any later other than the few days we've spent to see if this new direction is feasible. The work mentioned regarding conversion to Maya will mostly take place after v0.06 during the artwork overhaul.

One problem would be having to provide two different game engines with this method for a few releases until they're confident enough to abandon RPGMaker altogether. If they are going to start using in-game models and have those interact via scripts so they would only have to build sets of various skins and the clothes/armor to go with everything in the new engine (people have been trying to ask politely for animations after all, this is one of the routes to potentially take). Doing so would also cut down on the amount of images that would have to be built later on -yadda yadda yadda-. I see the other Patreon's concerns and have them myself. But if we start hassling this crew like I've read on so many other H-games they're going to just pop out a "fuck it" and abandon it.

Ashiel

I would suggest not worrying about perfecting old vs new art right now. I think it would actually be better to have both old and new art assets in the game for the next demo for two reasons. 1. It means there's a demo. While I've much confidence in your team, we have gone a very long time without any releases, even though it was projected we'd get a release every month post monthly switch. It would act to ease people's worries as to what you guys have been up to. 2. It would actually serve to demo the benefits of the changes you guys have been making, and you could include a notice at the beginning explaining that some of the art assets are from an earlier version and are currently under revision for the next release. In any case, I'm probably a little biased as I'm aching for the next release.

Net005

Yeah feel the same way and just gonna stop funding for a while and see what they come up with in the next few months because right now it seems to go nowhere fast.

myself yourself

after reading your text @_@

Jhunt

I wouldn't get emotionally invested, man. It's your money and their project. Placing your expectations on what path their development takes doesn't make sense. If you're worried or dissatisfied, just reduce or remove your support while they dot i's and cross t's. That way both sides win: You don't feel frustrated and dragged around financially, and they can build their game in the directions they choose without pressure.

Antilles

If they're want to change something, changing it sooner is always better

Jamie C.

I am sorry if this seems rude, I wouldn't still be supporting if I didnt think you guys were legit or anything. But I have a concern as to the actual product I am investing in. last two updates put me at ease after a long haul talking about all the new innovative stuff your all doing. Those last updates calmed me a bit thinking that work was focusing on the 0.06 update. but now it seems that we are running back into the the rut of looky here at what we are looking into new engine, new art, new graphics, new this, new that, new process, just all this new stuff I feel my morale dropping with these updates, is work on the game halted while this is being investigated, I feel as though I am being dragged around with all this and yet I am afraid if I sneak away from the group and see the behind the scenes this 0.06 is farther away than it seems. I am again very sorry if this sounds rude, I just want to know is 0.06 close, and am I still investing in the right product, or what, I guess I just want my fears to be buried. Again sorry if I am in the wrong if so for writing this I will write a full apology.

Antilles

I'm all for you guys moving up in the world, and as long as we still get smokestacks like Onyx you can make whatever changes you want! I'd rather have changes now as opposed to after 90% of the game has already been rendered.


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