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August 2018 Progress Update!

🕑 Added 2018-08-02 07:26:03 +0000 UTC
August 2018 Progress Update!

Comments

Carter Parks

Damn, this is a huge stride in progress, guys...Keep going!

silvarknite

I am really loving how the game is coming along! Cant wait to try out the latest build when its ready ^^

John Smith

Yup. Says I'm good for August

I'd definitely like to have idle animations, as I think it'd look really static otherwise. Sprites will blend with the background better as well in the new art style / lighting system, and it could be easier for them to get lost in the detail without some movement.

Yeah, it's really bad. There were quite a few reports of people getting their cards locked, and getting fraud messages every hour because Patreon kept retrying their transaction. I can't fathom how they didn't do a test batch before moving millions of recurring transactions to an overseas bank.

Low balling the game would have to make $40,000-$50,000 a month or more if they wanted to go full full 3D. I love the new perspective, enemy designs, and the animated gun. Will NPC's on the map screen have idle animations?

Somnovox

My card was declined and their reason seemed to be "There was an international purchase made on your account... did you make this purchase?" and then I had to confirm with my bank that it was not fraud... and then had to retry my payment method, which then worked. Kind of a mess.

this is some heavy TLDR... wow

MangoFishSocks

For sure. A lot of games fall into the visual novel or sex-on-defeat categories, and for gameplay those just aren't good.

Hey guys, Patreon posted something regarding the decilned payment issues. It looks like people experiencing the issue may need to call their bank to let them know it's not fraudulent? That's kind of unacceptable, but there it is &gt;_&gt; <a href="https://twitter.com/Patreon/status/1025071287020871680" rel="nofollow noopener" target="_blank">https://twitter.com/Patreon/status/1025071287020871680</a>

Laytruce

I've heard the pledge issues might have something to do with Patreon moving some offices to the UK, causing a lot of pledges to be suddenly marked as international and rejected. So, mostly pledges from the US, I guess? Mine went through, but I'm European...

Chris

Ah that's the way the original sacred did it. Once you have this game under your belt I would definitely suggest trying your hand at something fully 3D. Having a high quality adult game that actually focuses heavily on gameplay as well on adult themes is something gaming needs.

We've thought about it, but it presents a different set of difficulties. Full 3D would be out of the question as it's way more work to create environments (ours are more like Hollywood film sets designed to be captured for specific shots). My ideal vision and probably what would make the most sense tech-wise for the game would be pre-rendered backgrounds with 3D characters, but with that would come the expectation of full animation, which we don't have the manpower/expertise to support.

Chris

Not sure if this has been asked before but have you thought about making the entire game 3D instead of sprite based? Or is that something to look at with your next project?

Did it work after you hit retry? Thanks for letting us know by the way :D

John Smith

Just had to hit retry on my payment. Same card I've used for a year now randomly declined all.

It appears to be affecting all the adult creators, but we're not sure if it goes beyond that yet.

MangoFishSocks

No issues for me. Still pledged, transaction successfully gone through on Paypal.

Hmmmm so it looks like Patreon may be having an issue? Site-wide creators are seeing a ton of declined payments. Anyone have any news on this? Have any of your pledges been declined in error?

MangoFishSocks

The old school splicers look sick! I love their chaotic fleshy bits, really rough and wild looking. I hope there'll be lots of clamping onto things with the little arms, and a lot scraping and pinching when inside. Altair looks like he's struggling so best of luck there, as always. Here's to hoping you can kick real life in the ass as you've been doing with the work.

Shriekykite

The new perspective is a must imho. Limbo's designs looking great as well. Also, dat weapon/shop renders. The best thing about MatM is that it could be an awesome game on its own, without the h-game elements. I wish other devs would focus on making great games first before thinking of the happyfuntime bits. Super excited to see where you guys are going with liquids/h-scenes.


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