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Inner Circle Update for January 19 2019!

🕑 Added 2019-01-20 01:56:39 +0000 UTC
Inner Circle Update for January 19 2019!

Comments

Not your bussines

Ohh boy, a spider biomonster would be fucking amazing!

MangoFishSocks

I'm doubling down on both this face hugger biomonster idea and this female enemy/collateral damage idea. Whether it's for Pure Onyx or MatM. A small monster like that just meshes so well with the bigger ones for multi-teaming along with the fact that the larger biomonsters would probably favor the groin for breeding and the face hugger would favor... Well... The face. And what's to stop corrupt cops (and let's be honest, they're not exactly upstanding citizens if they take advantage of the girls) from taking advantage of the female cops and splicers out of view of their superiors, if any of them are even non-corrupt? Not to mention the biomonsters being indiscriminate in their females.

MangoFishSocks

Yesss please.

Jamie C.

Are you thinking something like Parasite in city from DL site cause they had female enemies that the zombies would get distracted with. Interesting Female splicers I would like to see that, that would definitely add some flavor. But I know there is Tentacle but what if they were to add something akin to face huggers where like vore pups from MAM they mainly have H-face attacks. Followed by low dps strangle attacks to slow onyx down.

Ashiel

Honestly, they would have my heart forever if they include lots of female enemies who can have their armor broken and enemies turn on them instead. ^//^ It'd be a cool "tactical" mechanic too, but you just don't get to see enough "unintended consequences" with female enemies and their minions in...well, anything.

Jade Golem

Last idea for a boss level when the premise is a battle between the splicers and police? Easy, some kind of mechanized riot buster. My only question is that the closer you get to the blockade will we see an increase or inclusion of police enemies? With that; I'd really love to see the entry of that female police officer from MAM complete with her own H interactions with the splicers and Onyx. These interactions of the police officer could include single and dual interactions with Onyx, single or tag teaming the splicers, the bioreapers. The options are ridiculous. As for the move set of the vioreapers, they need to have limited utilitiy while they are on the ground and be at hims in the air. I'm with MangoFishSocks on how to make this Vio have the bite but make it a ground limited attack. While the vio is in the air the paralyzing stinger is available, a swift but LOW damage charge attack so we may learn from it and a medium damage high wind up time dive attack. While in the air the vio needs a dive H attack, and a pounce H attack while on the ground. Unlike humans, vios dont look like they want to share much but that's just speculation and I'd really like to see it.

Nope but a spider biomonster would be fun. There's a lot we could do with that idea :D.

PhatsM

Is that webbing on the Vioreaper? If it isn't, web restraints would be a super great addition imo. Adding them to the first level as introduction to biomonsters is a good decision. Happy to see it coming along.

MangoFishSocks

The 1-3 WIP for the Splicer Thug preview, that's gold right there, as discussed in the comments of the January 10 post. The Vioreapers would probably act on instinct and don't need many attacks to be believable. Maybe a quick bite (still with a 0.25/0.5 second wind-up), a slower, more powerful sting (say, 1 second wind-up) and then the flyby slice but you should keep the frequency of this low since invincible or dodgy enemies are annoying a lot of the time. You've probably already got loads of ideas running through your twisted little heads about H-sequences so I'll leave you to your own devices on that. Lastly, probably best to make a new post of what you mentioned in the last paragraph. An update could be easy to miss for people swinging by.


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