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Inner Circle Update for December 10 2018!

🕑 Added 2018-12-10 11:30:07 +0000 UTC
Inner Circle Update for December 10 2018!

Comments

Spencer

small game feel thing but when you punch enemies can they not slide backwards. I know its still early in development but would make these small demos a little bit easier to enjoy

Dear Ero-Clause I've been a good boy this year. I recently donated some money to the Salvation Army, helped an old granny cross the road safely and patted a puppy. I wish for eye candy for Christmas this year, please! Thank you! :D

Investigating the possibilities :D

Jamie C.

Neon with Christmas lights wrapped around her that would make my night.

Oh yeah an eye candy would be great. The pure onyx progress is great but after all that time some Images of our two girls neon and Malise would be a real christmas gift :D and some bare skin is after all, the Best commercial for a Adult Project! Even it is some older renders ;) p.s i want some like a new wallpaper for a long time with the Project title in. I know your time is limited but for promotional purposes also a good think. And I am sure there is some Images left from neon and Malise from the testing phase xD

MangoFishSocks

With Santa hats! And vorepups! And abuse! And vorepups with Santa hats on their tails! Alright I'm asking for too much.

This!

Oh I get it now ^-^

MangoFishSocks

I was hoping for a piece of standalone artwork featuring Neon and Malise as something a little special for the holidays but what you've got on the production line sounds excellent too. Especially since it's actually productive.

I'm making it a point to have a completed H-animation by then. We're currently using the moveset for the Splicer Thug as our test bed for weeding out remaining Spine issues/questions, and are working on artwork for some H stuff simultaneously. If we can have two separate stages of an H animation working in Unity by then I'll be pleased. The biggest remaining question about Spine for us is animation mixing. Basically Spine's automated method of interpolating skeletons/meshes between animations. It's kinda complicated to get right when dealing with all these poses, but could look great if we get it working.

MangoFishSocks

Dear Ero-Claus, Can we get (eye-)candy this year for Christmas? I like the red and blue ones, and if it's festive that's a plus. Bye bye, Timmy. On another note, your artwork never disappoints. Even just the WIP overpass already looks really good, and that indoor-outdoor transition is very... Real. Immersive is probably a better word. The new H artwork concepts are fairly basic stuff but certainly good meat on the bone.


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