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May 2019 Progress Update!

🕑 Added 2019-05-01 19:31:32 +0000 UTC
May 2019 Progress Update!

Comments

I think Jamie's talking about the ones where you get like 3 uses per continue -- the big area of effect skills that clear the screen. We're looking at integrating a resource like Stamina for regular specials attacks.

Robert Dant

for the record, that old style in which you spend one pip of your own health to execute a move is absolutely NIGHTMARISH

Cammay

Looks and sounds great so far :) Always looking forward to reading the progress reports :)

I like the idea of them but not how they were implemented in the retro games. They stopped doing it after the first Streets of Rage I believe. I think we could come up with some modernized ideas that would be more dynamic and interesting.

Jamie C.

interesting I like I am interested. Are special abilities gonna be a thing, in Fight and rage there are super powered moves you can do to take down a large group or even do heavy damage to bosses will there be something like this in PO.?

Verdonator

My god, this all looks amazing! <a href="https://www.youtube.com/watch?v=L4Ws9JSCwh0" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=L4Ws9JSCwh0</a>

MangoFishSocks

On the backburner while Pure Onyx secures some financial support, like has been said every single monthly update since Pure Onyx's development.

Freeko Suave

So, Malice and the Machine?

Craldo

I really like the way you wrote the review this month. Feels like you´re back at loving what you´re doing. I missed that the past months where the review felt more clinical and not emotional ;)

Animations should look better and better over time because we can add additional art where transitions don't work so well. That, combined with the mixfix thing, should give us really good results. The test release will have an infinite wave mode that gets increasingly difficult. The H system is functional, enemies have real AI now, and combat has been recoded from the ground up to be physics-based.

Jacob Larson

Your painting looks phenomenal!!

Subjectivity

Looks good! I hope the animation transitions can all be smoothed out. You're always pushing these programs further than they were intended to go! How much can we expect to see in the test release? Will it be a full level, and with or without H content?


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