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June 2019 Progress Update!

🕑 Added 2019-06-02 05:01:33 +0000 UTC
June 2019 Progress Update!

Comments

Hey ^-^! Can you clarify? Are you referring to their H scenes?

Scott

I neeeed to know if there's induvial versions of the Chain Splicer pieces?

She just looked better without it in that pose :D.

Subjectivity

Nice! Those larvas look great! I'm so glad there are so many ideas for the many attacks and H activities planned for them. However, I'm wondering about their size, since we had no other character or object in the artwork as a reference, for proportion. If they were big enough, they look perfect for vore, but when it said they would jump up at her or she could stomp them, I feel like they must be pretty small. Maybe a larger version might exist for vore, while the smaller ones squirm inside her?

Interrupt the bio-monster's grapple and it turns on the handler (both genders) instead, something akin to a leg hump routine bio-monsters. Use bio-monsters as a finisher for the handlers that are beaten down. Male handlers are brutally mauled to death then snacked upon. Female handlers are banged and left as breeding stock.

Verdonator

I'm excited for the larvas. Also, maybe you could have a bigger version for some vore, like a tanky but slow unit.

Freeko Suave

I see art with and without Onyx having the jacket on. Is there something in play with that or..?

RoboBadCop could use those jets to assist with pile drivers, all that armor is sure to get into the way, he'd need a head start to get in there deep right? Wraxe tentacled boss could come back and suck on her head while she struggles trying to pry him off and he's banging away. Standing 69, tentacle mouth explores her nethers and helps support her while holding her with one arm and the other keeping the blowjob rhythm in check.

Cammay

It's great to see that things are coming along well :) The biomonster control unit gives me an idea though: It could be really fun if there were a female variant of that (if that is possible lore-wise). That enemy could spawn or buff bio monsters. When Onyx manages to interrupt that enemy (i.e. deals a certain amount of damage, attacks during a specific animation, ...) she could lose control of the bio monsters which would then turn on her. This would be a possibility to add h-content to the game that's not directly tied to Onyx. Could be very fun in my opinion ;)

MangoFishSocks

That indeed is lots of stuff. I'm particularly impressed you got so many sprites done for the chain splicer. It really shows that you have some of the back-end stuff done. I'm hoping you won't go too vanilla with those humanoid enemies when it comes to H content. Sure, different positions would still distinguish them from each other, but I encourage you to find unique aspects in their designs to really get some fetishes going, whether that'd be physical or more on a psychological warfare front. The RoboBadCop is another big dude like the Wraxe boss but him having cybernetics could really open things up, beyond his mentioned towlines. Things like speed-fucking aided by his robotic parts. Speaking of the Wraxe boss, I'm all for giving him two versions. I said earlier that I was hoping he'd just be a big dude. His biomonster status could really up the ante, but you'd lose that 'big dude folding Onyx in half' part that's so appealing to me, so having him come back for revenge is a great idea. It also makes the world feel more lived in, as if stuff goes on beyond where Onyx is. Great work this past week since the last IC update, guys!


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