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July Progress Update #2!

🕑 Added 2019-07-25 13:18:54 +0000 UTC
July Progress Update #2!

Comments

Subjectivity

This is great! That combo attack animation looks incredible, and so much better than the 2D precursors in so many ways. I'm really excited to see what this can do! I'm also glad to see the color changes to enemies like the Splicer thugs. Even the Vioreapers would really stand out and feel more authentic if different ones had slightly different colors. Would we be able to control the coloring at some point, or will it always be randomized?

MangoFishSocks

They want to emulate that typical 2D art style using 3D. We're used to seeing cartoons etc. in 12 or 24 frames per second, and 12fps stepped animation really helps with creating the look that they want.

"I've been doing some tests with stepped animation to better produce the illusion of 2D sprites. The right-most Onyx in the video t is an example of this. Her animation updates at the framerate you'd see in cartoons/anime instead of the super smooth look you get from 3D. " What is so bad about smooth movement? I think it looks nice if it is smooth.

Jamie C.

OUO wow this got me hyped. cant wait to try it out.


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