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PURE ONYX Inner Circle Test Release - December 19, 2023

🕑 Added 2023-12-20 05:38:51 +0000 UTC

Comments

zChibaa

I understand thank you very much for the clarification. Really liking the game so far even in such an early development stage. I will be waiting excited for the next upcoming updates on a game.

Consider that most of the planned skills aren't in the game yet :D it makes it very tough to strike a balance between showing off new enemies and making it playable. Especially when all these enemies aren't intended to show up so early in gameplay. Right now I'd suggest trying to drag him to explosive barrels to soften him up more quickly ^-^.

zChibaa

Hey Eromancer just a quick question would be nice if i can get an answer to it. Is there something planed to adjust the splicer brute enemy? It feels kinda strange to fight him because the time window to attack him is so small that you can only hit him one time with a quick jab before he already winds up his next attack. So the fight routine of him is just hit him once and then dodge and this on repeat before he's knocked out. Am i missing something or is this really the intented way?


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