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Balance system: strong enemies

🕑 Added 2022-04-16 10:53:24 +0000 UTC
Balance system: strong enemies

Comments

Sirgilly1

Eskyrim did it, his new release is a fomod of all his movesets updated with MCO/ADXP and Valhalla compatibility - so as long as people are using the most recent version its all good.

dTRY

good to know; thanks for the input!

Sirgilly1

Hi dTRY, just a quick note, I raised the compatibility issue with the missing flag to Eskyrim. He will be including it on animations going forward and will be adding it to his most recent set twin blade which is the first that also has MCO compatibility, perhaps other prior sets (i dont know). I will update you when he does so to amend in the instructions for next beta for anyone that uses those animations.

Thanx for the info :)

dTRY

Yeah it’s quite bugged. Delete the mcm ini stored in your overwrite folder if you’d like to reenable stamina. I’ll fix it very soon.

dTRY

I’m aware of this; atm I’m not sure about the source of the freeze but I’ve made a lot of changes since the last version, and the freezing is gone per my playtests. Thanks for reporting

Anthony Meo

I installed to see how this plays. So far - combat is great - I am getting a ton of game freezes though. Its not actually CTD so I am not getting a crash file - instead if completely freezes and I have to kill Skyrim in task manager. If you know of another way to get you information about the hang, happy to do it. Or if you already know about this and dont need anything from me, thats cool too. Happy to help here if needed.

Just curious: is the mcm of current version broken? It seems it can't be updated the compatiblity status after I ininstall the latest Elden Counter . And the attack stamina cost options become unavailble after I disable them for just once. There's no way to reactivate them again.

José Guilherme Trevisan Alves

tks for the reply! can't wait to see it.

dTRY

It’s not done yet; will update soon

José Guilherme Trevisan Alves

Since there's still a month to refine and releass the mod, could you update the beta version with this mechanics for us to test out?

KMHTech

Nice


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