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Shattered Pixel from patreon
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Score Multipliers | Patreon Weekly #151

🕑 Added 2022-04-25 15:01:02 +0000 UTC

Comments

Shattered Pixel

I'm probably not going to add a substantial amount of lore until after adding new heroes, unfortunately. It wouldn't work too well to write a bunch of hero story bits out when 1/3 of the story's heroes aren't in the game yet. I want to have some lore that's character-specific and some that's more about the world.

Shattered Pixel

Steam basically already does this, people who buy but don't launch the game aren't counted. After that, the most common achievement is 'kill 10 enemies' at about 87%. That achievement is slightly harder to get than reaching floor 2, but only slightly.

Spam Account

Could you make a (dumb) achievement like “easiest one you’ll get” for those that enter the 2nd floor for steam stat checking/comparison? As a counter to those people that buy and launch the game play it for a second (and “plan to return when they have no other games to play, yeah”

Spam Account

Hearing your interest in expanded quests and more readily available lore made me interested, so Im curious what you’re focused on with lore and how much of a priority it is (in the less than a year sort of timeframe) right now? Also: do you think you have a focus on a player character story perspective (like expanded character backgrounds and perhaps the idea of a ground 0 on the surface) and/or is it a focus a greater world building perspective (like the sort of stuff that changes floor to floor with the flavor text and themed enemies) or something different entirely because the world isn’t black and white (Maybe this could be part of the next QnA if you have enough to say about either of them)

Shattered Pixel

I'm not going to make the bonuses performance-based until after reworking the quests. Currently there isn't any real metric that I could use.

Acedion

I think the new scoring system is going to be much better. Regarding performance in the troll/imp quest... depending on the floor (and room) you encounter them on, they are sometimes super annoying - e.g. searching for a bat @lvl 14 or encountering a load of warlocks and machines instead of the few required monks, how is that going to be weighed in the score?

Shattered Pixel

Currently I have to switch to charge up-front in order to enable that. Charging up front means that someone will get double-charged if they sign up toward the end of a month. I consider that unacceptable, so I've not enabled it for now.

Xiaver Lucio

hello Patreon payments are coming up have you considered yearly subs with a small discount


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