end of 2023 post!
🕑 Added 2023-12-29 06:25:38 +0000 UTChello, it's the end of 2023 so this is a summary of everything game-devvy i did this year...!
it was a busy year for me since i quit my job at the end of march to be a fully indie dev starting april. i was able to make this decision largely because of having your patreon support here, so thank you!! i'm still figuring things out to try to find a good balance for myself but i think i'm doing ok so far (:
now, to list things up chronologically...
- Greenfinger! - started the year off jamming with friends!
- RooTile - a physical tile game made with a team for global game jam!!!
- okutama station 3 - a bonus game for global game jam
- douZINE issue 1 - love all the games in this but in particular i got to translate DON'T SAY YES for this & it's lovely...!
- A TAVERN FOR TEA - full release on steam/itch/android with new epilogue content. i've wanted to do a little more in this universe for a while so i'm happy i got to
- you are dough - i love bitsy & i'm always happy to make bitsy games... i'm very happy with how this turned out
- plastic tape - a short visual novel where i played with the mechanics
- Rain on Their Parade! - more jamming with friends!
- douZINE issue 2 - issue 2!!! same format as issue 1
- gb pixel art: reading adventure - this was fun since it's not actually a game & just art! it was nice to draw something that wasn't for a game
- Packed to the Gills - another jam with friends (i love all of the games i've made in teams for jams but i think i'm the proudest of this one...! i did a lot of the art & i love how it turned out)
- mew's under the truck - i like telling stories about nostalgia & how it affects us currently so i liked working on this
- douZINE issue 3 - issue 3 which is a big update with more pages & bigger paper!!
- 30 minutes until boarding - a tiny game i made to test downpour
- where is the star? - a little pico-8 christmas card
- snack machine change - my final unity game ever...
- bonus: december 24 - a very very very silly downpour game
i also exhibited at a bunch of events (some personally, some with just my game being exhibited for me!):
- tokyo game dungeon
- storyteller's festival
- now play this
- toronto games week
- big festival
- pax west
- zentame
- digital games expo
- female protagonists
- retro creators
- #WeArePlay
besides that i did a bunch of other updates like porting games to new platforms & adding translations & new content stuff... honestly there was so much stuff i might have missed things in this post.
i think i actually probably did too much this year so i need to recalibrate for next year so i can make sure my pace is sustainable & i don't burn out! my main goal for 2024 will be working on finishing marron so i can release it for pc & gameboy (& probably no longer android... while i was previously planning on doing this, i am unhappy with google play as a platform right now because of issues i've been having with their support as well as their recent policy updates) - with luck i will be releasing for windows/mac/linux for steam/itch & physical carts as well as digital roms for gameboy!
thank you for all your support throughout this - & see you in 2024! 💜
(postcards for december will be sent out after this post!)
Comments
robobarbie
YEEAAAHHHH!!! also that is so tragic, would have been excellent to see a killer npckc entry 🔥🔥 but I'm also glad u didn't try to squeeze it into an already insanely busy year ‼️‼️‼️
npckc
oh my gosh yes let's do it, happy to jam any time you are free 👀 i actually wanted to do velox fabula this year but didn't have tiiime
npckc
so far it has been more fun than stress so things are good (: thank you!
robobarbie
ur year CRAZYYY!!!! so cool!!!! amazing looking back and seeing what all can be done in a year. 2024 goals i have a suggestion (it is to game jam with me) (😇) (🥺)
Mimosa
it has come so far and that's incredible...! hopefully the work of a single game dev goes smoothly! and not too stressful...
npckc
yeah... the 20 tester requirement is a fairly recent requirement so i'm still hoping that maybe they will reconsider because it is honestly really dumb....... 😔 while i'm personally not affected directly since my account is older, i don't think it bodes well for how google play thinks of small devs on their platform. i am really curious about how things will go with epic / google though because more options for app distribution is a very nice thing!!
James North
Nope, I haven't joined the developer program. Wow, that's...I don't know what to say about that. That's ridiculous. I can see why you wouldn't want to do that, and frankly, I don't want to either. Fortunately, you can just distribute a .apk file from a website and Android users can install that, and depending on how far I get with the app, I think that's what I'll do. You do need to handle payment yourself though. Google just lost the anti-trust suit against Epic with remedies to come in March next year; so hopefully that will mean there will be more options for app distribution on Android in the future.
npckc
quite a lot of your personal information will also be required to be shown publicly on your app page if you plan on charging for it: https://support.google.com/googleplay/android-developer/answer/13634888?hl=en&sjid=12703134751954522592-AP
npckc
have you already joined the developer program and if yes was it before November 13? if not, as a personal dev (assuming you are not a company) you will need 20 testers for 2 weeks before you can distribute your app: https://support.google.com/googleplay/android-developer/answer/14151465?hl=en
James North
> their recent policy updates I'm not much of a phone user, but I am interested in developing a mobile app or two in the future, so I'm curious what the policy updates were that turned you off the platform. Apple's app store requirements are famously harsh, but Google Play doesn't *seem* too bad on the surface...