Sync Light Menu
🕑 Added 2021-06-29 18:53:17 +0000 UTCThis is the light menu that I have in my world. It has 9 light levels and the displays on all of the menus are synced. The color and icon on the menu can be easily customized and additional menus can also be added by simply duplicating a menu object.
If you have any problems or questions, feel free to DM me on Discord: Maki Maki#0425
Requirements
Setup
1. Install all requirements
2. Import package
3. Drag and drop the prefab into the scene.
Adding additional menus
1. Duplicate the LightMenuOriginal object
2. Rename duplicated object
3. Move duplicated object
Changing arrows
Method 1: Add an arrow sprite to the Arrow slot under General Settings.
Method 2: Select the Left and Right image objects under LightMenuOriginal and replace the Source Image with an arrow sprite.
Customization
- Change Icon = On - Change icons to sprites in Icons depending on state
- Change Icon = Off - Doesn't change the sprite
- Blend Between Colors = On - Use colors in Color Range Blend. Generate colors in between the two colors
- Blend Between Colors = Off - Use colors in Color Range Single
- Icons - Contains sprites for each state
- Color Range Single - Contains color for each state
- Color Range Blend - Contains a start and end color
- Inactive Color - Color used for inactive buttons
- Light level - Default light level
- Arrow - Arrow image (leave empty to use default image)
Notes:
- Post Processing Stack only works on PC
- Keep the LightMenu objects as a child of the Menus object