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Realistic Explosions Bonus

🕑 Added 2020-05-12 09:06:15 +0000 UTC
Realistic Explosions Bonus

Comments

markusgonser

Hi Colin, sadly I didnt do any explosiaFX for quite some time and I can´t give you a useful answer without diving back into that topic...

Colin Willoughby

Hi Markus, my question relates to the VDB that we create in xParticles xplosia, rather than the simulation side of things. My simulation is good, VDB is good coming into octane. but I am wondering if there are any parts of your xplosiaFX tutorials where you go over parameters in octane to get the fire+smoke dialed in. Right now my fire and smoke are looking rather fake. I've messed around with substep iterations, density, changed the emission ramp colors, all sorts of stuff, but nothing comes close to your look. any direction would be awesome.

Actually I have managed to some good results. Roger : u may want to check your settings in the Render settings. I have set the Volume Step size to 2. And the Voxel size to 1.4 really helps. However, is there a way to see more fire than smoke ? at the beginning of the explosion, I get nice "fire bursts", but when I tweak the FUEL settings, I cannot get more "fire birsts" as the smoke covers everything...any clue ? Thx in advance Chris


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