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My first Redshift Tutorial: Beautiful Subsurface Growth Shader

🕑 Added 2022-11-25 18:47:40 +0000 UTC
My first Redshift Tutorial: Beautiful Subsurface Growth Shader

Comments

markusgonser

I don't know. It was just like that, that the previous 3 clients all worked with redshift. Maybe they think it's more reliable because it's more directly integrated into C4D right now. But for my current client, I use Octane, because it's faster for me.

Stepan HKA

Why clients requesting Redshift? What is the reason behind it?

markusgonser

I will check the rope materials with the new rope function soon

When I used your rope mats in Redshift I read that I should use a custom gamma of 2.2 for greyscale in bump and displacement. I don't know if this is true in all cases but the ropes sure looked better on 2.2!


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