Fun with Underwater Plants
🕑 Added 2023-03-18 12:02:01 +0000 UTCHi Friends,
I decided to talk about something a bit more fun instead of "folder-structures, tokens, naming-conventions" today... I know, some of you were reeaaaallly excited to learn this interesting stuff (being a bit sarcastic here), but anyway...
LetΒ΄s learn how to build some really cool underwater plants and how to simulate them!
In case you want to see, how i acheived exactly the result from the artwork above, let me know, and I do a "part 2".
Have a nice weekend and thanks for your support, Best
Markus
Comments
remsuky
@mark bailey - is this the same as pressing "L" to manually move the axis to the bottom / where you'd like the new centre to be?
markusgonser
Great! I knew about it but totally ignored it. A good reminder to work more clever and not harderπ . Thank you
Cheers Marcus - It was driving me mad - this particular thing - and then I found this - https://www.youtube.com/watch?v=pZQtb0dKox4
markusgonser
Pure gold! Sorry for brute forcing without using my headππ₯π
Hey Marcus and all your other followers. With regard to lining primativesup there is a simpler way. Once you have your first primative (you've got your capsule made longer thinner etc) search your asset browser for Geometry axis and drop this onto your object as a child. You can then move the axis to the bottom of your object. Then all the other object that you dupe will scale from the bottom!
markusgonser
No, don't worry, I just switched the order of tutorials. You get my word: structure tips will be there next week
Yann Verbeke
Where can I find the βboringβ folder structure tips & tricks? Guess I missed that one π