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Tisdags post

🕑 Added 2021-07-20 17:41:16 +0000 UTC
Tisdags post

Comments

Atarian

Thank you! I always try to push the engine further with each update. And eventho I've been working on the game for so long I still figure out new tricks. Oh you're making your own game, perhaps I'll get to see that one day then? :-) I think most people are running with MV these days. MZ will surely replace it in a year or two tho. Much like VX ACE replaced the old VX.

KlaashD

this looks really awesome, perhaps I should switch over to rpgmaker vx ace. I have been working on my own game, but it is in MV

NTRNEKOMA619

love your game love to see how creative you get whith the game cant wait to see more take your timeπŸ˜‹hope it goes well. 🧐

Atarian

Awesome! Thank you! Yes I'm still learning new tricks on how to do things in RPGmaker. While this function is rather new and still in early stages of development it'll be fun to figure out more things to do with the layered parallaxes. One new function with the custom tileswap script that is going to be in this update is building of bridges in realtime. Unlike throwing events at the problem, simply swapping out tiles has zero performance impact and are passable by random walk npcs :-), earlier you saw this script making tracks in the mud. But I have more plans with some real fancy stuff :-) I really do hate taking much time to make things tho, it makes me stressful. I hope you have an awesome summer :-)

Nephiro

Damn! Impressive as always! That's why I love rpgmaker vx ace, so much potential and many never use it all. Keep up the good work and take your time ;)


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