Leaqio.com
395games from patreon
395games patreon

Covenant of Morn | Development Canceled

🕑 Added 2025-10-13 07:49:47 +0000 UTC

Comments

Keisi

You have the perfect formula for burnout. Actually, you're already there, you just don't know it yet. Honestly, when I became a dev, I lost track of all the devs I followed at that time because I focused on my work. Still, I really loved MIST. Five years later, here I am, having announced my complete retirement. Why? For the same reason as you: Lack of motivation. Nah, in fact... due to very significant health problems caused by stress, anxiety and workaholism in recent years. Reworks, revamps, remakes... Overwork is a direct consequence. I haven't been half as successful as you are, and I've developed physical and mental illnesses I never thought I'd have in my entire life. I swear, I was reading you, and it felt like one of my past devlogs... Let me give you some advice: Seek professional help (a psychologist), or your main project will end up suffering the same fate as the cancelled one. You can't have constant motivation if you don't fix your problems in your head first. And yeah, all of that includes the whole money obsession, which is the main cause of all the problems in this "being an H-dev" thing. I hope you have better luck with the new project, but please, seek professional help. This job is really tough, and unless you have unbreakable resilience, you end up caving in to people's pressure, constantly wanting to be relevant, pushing yourself harder than you should, taking on more than you can... You know as well as I do that the list is long. Now MGLH is your main motivation, but keep one thing in mind: It will never be the same as MIST. Things can't be replicated, so don't waste all your energy trying to replicate something that won't be the same. Instead, try not to let anything or anyone distort your vision. You have something that made MIST unique, and when you find what made it unique again, you can truly "replicate" something like that. Although it sounds mystical, the answer lies within you. Best of luck.

Art Metrics

I get it. CoM was, to be frank, too dark for my liking. The art was fantastic, though, and I'll miss it. But I've learned that it's not wise to get attached to unfinished games. I have enjoy MGLH, but that's not much my cup of tea either, but perhaps it will evolve. Mist was great, not too dark. Good luck!

Suraj Seepersad

Hi Dev at first it I didn't take the news well about the cancelation of CoM but hearing your reasoning I understood why you've come to this decision. I don't know what comes next after MGLH if you will re-work the entire CoM or start a new project but I can tell you that whatever you do in life please enjoy and take satisfaction out of it otherwise you wouldn't love your game the way the players loves it or take satisfaction out of your work the way us players did with Mist and CoM. I don't know what comes next for you Dev but if you did a CoM remake or start a new project don't ever make your work a burden

Bormaley

While the new game is not for my test, I respect that you were open with your decision and have willpower to share it with our audience, instead of hiding behind a rock. Best of luck for you!

Lavan

A shame, I enjoyed CoM. But I know whatever you end up making will be great.


More Creators