DarkerNights v1.2
🕑 Added 2020-10-23 23:47:29 +0000 UTCUpdate: The build has been re-uploaded to resolve an issue when using no-tick view distances in Paper.
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I'm happy to announce that DarkerNights v1.2 is now available!
Although this is still an early build, the base plugin is fully functional and suitable for production use.
This build supports Spigot 1.16, and has no dependency requirements.
Download: http://coreprotect.net/download/darkernights/DarkerNights-1.2.jar
Changelog (since v1.1):
- Added packet scheduling system for player logins, to delay custom light packets being sent for a minimum of 0.25s since the last server light packet was sent.
- Fixed lighting data being occasionally sent prematurely to players via the main lighting cycle.
- Fixed risk of main lighting cycle starting while player is still logging in.
- Fixed light processing not always properly completing on player logins.
- Fixed lighting not always updating properly when teleporting.
- Fixed chunks outside the base view distance not updating when using no-tick view distances in Paper.
What does the plugin do?
As you can guess from the name, DarkerNights makes nights darker! Development of this plugin was inspired by older versions of Minecraft, which had much darker (and spookier) nights.
This is perfect for your servers halloween event, or just for adding more atmosphere year round!
Screenshots
- Without Plugin: http://www.userfolio.com/uploads/2020-10-02_19.11.29.png
- With Plugin: http://www.userfolio.com/uploads/2020-10-02_19.11.55.png
Thanks for your support, and I can't wait to hear your feedback!
Enjoy!