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Is SID a priority?

🕑 Added 2020-05-26 07:53:48 +0000 UTC

Comments

Henrik Nordström

As you said there is no one perfect SID. Each is slightly different due to differences in the analog parts. It is not possible to satisfy everyone even with an RTL compete implementation based on decapping the chip. But if DSP implementation of the analog filter parts interests you then perhaps.. But I would prefer more work on the different Arcade systems which not so many understands and which are fading out due to electronics getting old and cumbersome to keep running. The workings of SID is a topic that interests very many and is nurished by many outside of the FPGA world, and if you do not improve the FPGA version then some one else eventualy will in due time. I am not at all worried about the future of SID in FPGA including MiSTer. Note that C64 is very close to my heart, being the machine I grew up with and loves most.

JOTEGO

Do you think CPS2 is more popular than CPS1?

You Tibbles

once CPS2 gets to a point where most games are working at cycle accurate speeds, the MiSTer is going to get a lot of attention. i understand CPS3 is a long ways away, but CPS2 alone will bring the MiSTer a ton of new people


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