System 16B Status
🕑 Added 2021-07-23 20:45:18 +0000 UTCWork done this week:
-Sprite and background full support completed for all Altered Beast variations
-Miscellaneous sprite bits processed
-Tile ROM banking support
-Working MRA files for Golden Axe and E-Swat
-Object priority corrected (fixing Dynamite Dux map screen)
-Scroll paging improved, fixing MVP although still not perfect (E-Sway hi-score screen)
-PCM decoding works, but it's unstable
Games working (PCM sound unstable)
-Altered Beast
-RyuKyu (minor glitch on title screen)
-MVP
-E-Swat (hi-score screen)
Games working (with problems)
-Golden Axe (slowdowns)
-Dynamite Dux (several sprite problems)
-Wrestle War (scroll paging problems)
-Cotton (scroll paging problems)
-Heavy Champ (character disappears)
It looks like S16B titles require the hardware to be almost completely implemented to work. That's making hard to isolate a few working titles to do weekly updates, but the core development hasn't stopped for a second.
(all attached images come from the MiSTer version of the core)
Comments
Francois Norris-Paquette
Awesome! A true gentleman
JOTEGO
Hi François, the attached zip file can be used the old way. Just unzip it to the root of your MiSTer folder. But please get the one from the latest Patreon post. Note that there has been another post after this one where I am replying. Please consider joining the Discord server to seek for help from other users as setup issues usually get solved very quickly there. Just link your Patreon and Discord accounts and you will be added to our server.
Francois Norris-Paquette
Hi! Im definitely not a tech guys so im starting to have some difficulties to make heads and tails with the mra and rbf coming out as matter of fact, cores that worked dont work for me any more and i have no clue why. Im sure im not alone, but unlike some do, i dont give up and use something else. Could you go back to fully compatible zips instead of github dumps