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New cores for Pocket, Sockit and frame buffer

🕑 Added 2022-11-25 17:59:56 +0000 UTC
New cores for Pocket, Sockit and frame buffer
New cores for Pocket, Sockit and frame buffer
New cores for Pocket, Sockit and frame buffer

Comments

Tamas Fabian

Is there a possibility for the turbo function to be inplemented on double dragon for pocket like in mister?

JOTEGO

I want to resume it, yes. It's a core that's really not so far from completion but because it's a comparatively large tasks always gets postponed

John Dawson

Has anyone else encountered any graphical issues with double dragon 2? One of the layers seems to be blacked out or inversed so at start up only the II is really visible and the red looks like it's behind a shadow. Center of the screen during gameplay looks like an old film negative is added ontop of the screen. This seems to effect all three versions which otherwise load and play fine.

Tatton Partington

Great update! It seems like you all have been making good progress. Thanks for all the hard work! Do you think that Neo Geo Pocket core development will resume in December?


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