Service Release
🕑 Added 2024-01-26 10:03:54 +0000 UTCThanks to everyone who has taken the time to report an issue in GitHub. All files have been updated in JTBIN. You can run your favourite MiSTer/Pocket updater or grab the files manually.
This service release tackles the following issues:
JTSHOUSE (Splatter House)
- Old MCU replaced by new JT6301, cycle accurate
- MCU/sound blank interrupts match PCB
- Sound thumps at power-up removed
- Overall, MCU timing should be precise after this update
- Relative position of video elements corrected
- Pause support
JTCPS1 (CPS1)
The following bootleg games have been reinstated to JTBIN
- Pang! 3 (bootleg, set 1)
- Street Fighter II' Champion Edition (Accelerator!, bootleg, set 1)
- Street Fighter II' Champion Edition (Accelerator!, bootleg, set 2)
- Street Fighter II' Champion Edition (Accelerator Pt.II, bootleg)
- Street Fighter II' Champion Edition (Rainbow, bootleg, set 3)
- Street Fighter II' Champion Edition (Red Wave, bootleg, set 1)
- Street Fighter II' Champion Edition (Red Wave PtII, bootleg)
- Street Fighter II' Champion Edition ('Taiwan' bootleg with PAL)
- Street Fighter II' Champion Edition (UPL bootleg)
- Street Fighter II' Champion Edition (V004, bootleg)
- Street Fighter II' Champion Edition (YYC, bootleg)
- Street Fighter II The World Warrior (Quicken, bootleg)
- Street Fighter II The World Warrior (Quicken Pt-I, bootleg)
Other fixes to JTCPS1
- Added continue option for Final Fight and other games on Analogue Pocket
- PCM sound volume and filter adjusted (issues 151 and 156)
- 2.4kHz tone audible in Gulunpa boot up removed
JT1942 (Pirate Ship Higemaru)
- Fixed bug in title screen
- Noticed previously unknown character layer feature, that fixed a different problem in the title screen. Patch submitted to MAME too.
JTKARNOV (Karnov,Chelnov)
- Fixed boot-up freeze regression bug
- Fixed dirty tiles on screen
- Fixed color issue on CRT displays
JTBUBL (Bubble Bobble, Tokio)
- Fixed missing rows in image in Analogue Pocket. This undercovered a constraing in Analogue Pocket file handling: file length must be a multiple of four. Other cores that had files not meeting that constraint have been updated to (JT1942, JTKIWI, JTTORA), this may not have affected most games as it only meant that the last 2 bytes were not transferred, and those two were not always relevant.
- Fixed missing language option in DIP settings
Other cores
- JTCASTLE (Haunted Castle) Fixed sound clipping regression error
- JTCONTRA/JTCOMSC Fixed boot-up regression bug
- Pocket TEST button changed to coin+button 2. This is needed because of an assignment clash in Dimahoo
- NGP platform changed to Handheld in A. Pocket
- JTCPS15 More versions of Warriors of Fata work now, thanks to mhmetalheart for the patch
- JTRUMBLE (The Speed Rumbler) Fixed sound balance across game versions
- JTS16B Golden Axe does not start on service mode
- Fixed default button assignment in MRA files for MiSTer
- Fixed button inputs in Hyper Sports
Comments
VINSTER
For this one you have to change rom version in the settings, not service mode (theres 2 options, choose the other one)
Josh Parker
does regenerate mean to find new roms?
Josh Parker
where can we find them?
Josh Parker
I can't even find the "service mode" in the Bubble Bobble core settings were is it at?
Josh Parker
For me too
VINSTER
Some of those cores were in service mode, had to change in settings, and also had to change rom version in settings for bubble bobble.
Starscream
I tried deleting the roms and redownloading and that didn't work, I have the latest jtbeta in the cps1 folder, I also tried a different auto updater and that didn't help. Only Rainbow, and red wave work for me, All the accelerators crash after the ram check screen, the other bootlegs either don't load past the black screen or crash immediately. Anything else I could try?
엘케
Bubble Bobble and Tokio do not start properly in Pocket.
Jason Chionh
If you find that after this update that your controller inputs don't register anymore, you might need to re-assign the controller buttons again in the core's mister menu settings and then choose "Save Settings"
Owlnonymous
I tested out the Splatter House core. I still see all of the same graphical issues and sound bugs. Is there a visual upgrade intended in the 20240127 update?
RetroMister
I can load all lf them. Bad roms?
VINSTER
I think there could be an issue with update all, some of my cores are now not booting, changed the beta key (just in case), redownloaded all the roms, now for instance the bubble bobble (main) rom is the japan one, and the the jt alien cores start flipped. splatterhouse also wouldnt boot as well as ghosts n goblins. Just a heads up, dont know what I could be doing wrong, this is the first time its happened. Don't want to mention all these on github if this is a me issue. The beta keys were missing in each common folder as well. Thanks!
Allan Jacobi
Ok.. I finally got mine up and running.. took a while. I manually deleted all the cores the the Assets that didn't work. Went back to the posts of said cores and downloaded and installed them again all the way up to the current postings. Then added the latest beta file to every beta core in their common folder.. then ran it through the updater software ( because it just dumped all the file names in the arcade folder under JT***. And all worked well.... Until i tried the Amiga core. Had to redownload MEGAGS and download the full pack not the pocket ver. And place them in their proper places. It took a bit and I am sure the if I knew more on what i was doing.. could shorted some of the steps.
Ian Quayle
I'm having the same issue with Bubble Bobble on Pocket. The others seem okay and Bubble Bobble has worked previously but I can't get it to work now. Using the latest Beta.bin from here. Any ideas for me?
JOTEGO
Please check out this short guide: https://github.com/jotego/jtbin/wiki/Why-I-only-see-the-on-screen-credits%3F
Starscream
I can only get 3 of the street fighter games to boot, All the others crash at the ram check screen. Any suggestions? Really want to play these retro bootlegs, loved them in the 90's
Tony Vo
Yes everybody get github account ...
Tony Vo
Everything is on GitHub bin .......no complaining here
Joseph Anania
Am on MiSTer, and now for arcade cores, I cannot add any credits and input seems to not be working at least on the Simpsons / TMNT cores
JOTEGO
el jtbeta.zip está siempre en la última publicación con un core nuevo. En este caso, en la de NeoGeo Pocket (https://www.patreon.com/posts/neogeo-pocket-95909155). También está en el canal #betafiles de nuestro Discord
José Antonio Ruiz López
Donde esta el jbin.zip?
Salvador Perugorria Lorente
Pasa también en Sidi con JTS16B.
Kent Pendragon
Your attention to detail is much appreciated. Seeing anything 'cycle accurate' gets me super excited every time. ☜(⌒▽⌒)☞
Salvador Perugorria Lorente
Gracias :-)
JOTEGO
You need a GitHub account. Report issues here, please: https://github.com/jotego/jtcores/issues
JOTEGO
JTTORA debería estar. Lo voy a investigar.
Alexander Vasquez
Thanks for all the updates JT very much appreciated.
Salvador Perugorria Lorente
Por cierto, me están apuntando en el foro de Atari Forum, y es verdad, que JTTORA en MiST no está, pero sí en Sidi. ¿Ha pasado algo? Super Hang On suponemos que ya no está por lo mismo que Out Run, ¿no? Saludos :)
Matthew Belshan
I think its time for me to make a github account so I can report bugs. I mentioned the button input bug on discord a while ago but with how busy you are I can see how it got lost or put into your backlog. The kanban thing on is also very nice for tracking what you are working on. Should i make an account there too or just report on github? Also thank you and excellent job on the fixes!
Allan Jacobi
The same thing happened when I installed the ngp core. The updater cames back with incorrect cores installed after running the update.
JOTEGO
You probably need to regenerate the .rom files
JOTEGO
The keys have not changed.
Allan Jacobi
These updates keep wiping out my Beta core keys.
Mat Azel
Thanks a lot for this great update on all these cores!!
Oscar Bremer
Thanks alot for the updates. Unfortunately I'm unable to start any rom in the BubbleBobble core on AnaloguePocket.
Big Al.
yes for now ,you need to regenerate the rom's, as the updaters aren't updated yet with the new rom's.
Salvador Perugorria Lorente
Impresionante :-) Outstanding! :D
Daniel Bauza
Amazing work! Thanks much!
joshewah777
Love the service updates, JT. I know a lot of people want new candy, but I’m ALL about putting polish on what already exists. Excellent work!
Vincenzo
some games doesn't run after update... bubble bobble and some others.. maybe they need a new .rom file?
Bedwablackburn
Thank you as always
Adam Davis
Awesome Jose thank you so much for all of these patches 🙏🏼
Basil The Plant
Brilliant thank you. Not sure if this is just my machine (in which case ignore this) but Final Fight 30th anniversary edition no longer works as its missing a rom file - Im sure it used to.
threestorks
Thank you
MiSTerFPGA.co.uk
Awesome, thank you for all the hard work on the fixes!
Pixel Cherry Ninja
Very Nice 👍 Have a nice weekend 😊
Oliver Wndmth
Thanks a lot for your dedication and your purely professional work. Loved to see the Hyper Sports issue fixed within one day!
Big Al.
Absolutely fantastic update, Thank you.