System 18, More JTSHOUSE Games
🕑 Added 2024-05-24 10:55:27 +0000 UTCEspañol abajo
Lots of items to cover this week:
Beta Key Change
After using the same beta key since January, we are refreshing it. The new one is attached. As usual:
MiSTer users, copy jtbeta.zip to games/mame
Pocket users, unzip jtbeta.zip to Assets/jtpatreon/common or folow the instructions of your Pocket updater
JTS18 core compatible with SEGA System 18
We have the first beta of the new JTS18 core. Shadow Dancer is the first compatible game. The beta seems quite solid after a lot of testing and the game feels great to play. This is a game that pays back your investment. It does not play tricks on you or abuse of random patterns. Hence, it is a game you can master rather quickly. As you know Shinobi and Rolling Thunder are related arcade games.
Another game included in this release is Bloxeed, a Tetris with bombs!
This first game does not use the MegaDrive VDP. All the graphics come from a chipset with basically the same features as the one seen in SEGA System 16B boards. The next core update will feature the interaction between these two video chipsets present in System 18 boards. I will show some examples of how the images from the two chips are merged to produce a more sophisticated image than possible with just one of them.
I would like to thank amoore2600 who loaned this board to me soon after I started this FPGA journey and has patiently waited until now. His board is now the basis of the only available System 18 schematics online and, together with information from other scene developers, the reference for the JTS18 core.
Note that JTS18 is not available for small FPGAs, like MiST and SiDi.
JTSHOUSE, more games
Quester, an Arkanoid clone supporting mouse and spinner control
Bravo Man, translated as Chou Zetsurinjin Berabowman in MAME's database. This game featured pressure-sensitive buttons, like the first Street Fighter. We have adopted a 6-button control scheme to replicate the sensitivity levels
Tank Force (Japanese) version supported
Fixed ROM/RAM errors detected in service mode
There are three more games we want to support in this core. We are now close to completing it, with maybe just one more beta ahead.
Miscellanea
Fixed JTCPS1 core speed, this corrects SF2 Hyper Fighting running too much
Fixed Parodius Da! button order to match the manual
Many cores have been updated to use fast DDR load on MiSTer. You will particularly feel it System 16A/B games
We are also working on the color version of NeoGeo Pocket and on better CRT support.
That's all for today!
Español
Muchos temas a cubrir esta semana:
Cambio de clave beta
Después de usar la misma clave beta desde enero, vamos a renovarla. La nueva esta adjunta. Como siempre:
Usuarios de MiSTer, copiar jtbeta.zip a juegos/mame
Usuarios de Pocket, descomprimid jtbeta.zip en Assets/jtpatreon/common o seguid las instrucciones de vuestro actualizador de Pocket.
JTS18 core compatible con SEGA System 18
Ya tenemos la primera beta del nuevo core JTS18. Shadow Dancer es el primer juego compatible. La beta parece bastante sólida después de muchas pruebas y el juego se siente muy natural al manejarlo. Es un juego que te devuelve la inversión. No te juega malas pasadas ni abusa de patrones aleatorios. Así que, es un juego que puedes dominar con bastante rapidez. Como sabes, Shinobi y Rolling Thunder son juegos arcade relacionados.
Otro juego soportado en este lanzamiento es Bloxeed, ¡un Tetris con bombas!
Este primer juego no utiliza el chip VDP de MegaDrive. Todos los gráficos proceden de un chipset con básicamente las mismas características que el visto en las placas SEGA System 16B. La próxima actualización del núcleo mostrará la interacción entre estos dos chipsets de vídeo presentes en las placas System 18. Mostraré algunos ejemplos de cómo se fusionan las imágenes de los dos chips para producir una imagen más sofisticada que la posible con uno solo de ellos.
Me gustaría dar las gracias a amoore2600 que me prestó esta placa poco después de empezar este viaje FPGA y ha esperado pacientemente hasta ahora. Su placa es ahora la base de los únicos esquemas del Sistema 18 disponibles online y, junto con la información de otros desarrolladores de escenas, la referencia para el núcleo del STC18.
JTSHOUSE, más juegos
Quester, un clon de Arkanoid con control por ratón y spinner
Bravo Man, traducido como Chou Zetsurinjin Berabowman en la base de datos de MAME. Este juego tenía botones sensibles a la presión, como el primer Street Fighter. Hemos adoptado un esquema de control de 6 botones para reproducir los niveles de sensibilidad.
Compatible con la versión Tank Force (Japonés).
Corregidos errores de ROM/RAM detectados en modo servicio
Hay tres juegos más que queremos soportar en este núcleo. Ahora estamos cerca de completarlo, con tal vez sólo una beta más por delante.
Miscelánea
Arreglada la velocidad del núcleo JTCPS1](jotego/jtcores#584), esto corrige SF2 Hyper Fighting corriendo demasiado
Arreglado el orden de los botones de Parodius Da!](jotego/jtcores#666) para que coincida con el manual
Hemos añadido soporte a carga rápida en MiSTer para muchos cores. Lo notaréis sobre todo en los juegos de System 16A/B
También estamos trabajando en la versión en color de NeoGeo Pocket y en un mejor soporte CRT.
¡Eso es todo por hoy!
Comments
Dick Hardpill
/media/fat/MiSTer.ini append to the file [jts18] video_mode=640,16,64,80,240,1,3,14,12380 vga_scaler=1 Then set Scale: Wider HV-Integer Not perfect but it works for my setup.
Random Hajile
Having same issue with Shadow Dancer and Clutch Hitter (assuming all System 18) , feel like it is something I am forgetting. Connected to an Astro City via Jamma edge. All other games appear to be working fine. Tried with 2 mister.ini files (with a couple different settings that I have for when I can't get the scripts to run \ display properly)
Luciano
Nice ! Shadow Dancer ir my favorite arcade <3. Can be Moonwalker ported too?
Justin Cherriman
Just wondering if Shadow Dancer is set to a unusual refresh rate as this has a flicker / zig-zag image on the CRT TV, sound works OK.
Anson Tsugawa
I'm having he same issue, how do I delete the old config an nvram files you mention?
rogerio
I've also got similar setup (Egret 3 w/ Toshiba Tri Sync and Antonio Villena's Jamma Adapter) and can't get sync with Shadow Dancer. JTS16B works 100% although.
Xyne
I have a similar setup (MiSTercade to a Sega NetCity cabinet) but the picture doesn't sync, just rolls. No issues with Golden Axe or Altered Beast.
NEON FM
Nope! Just tested all of S16B with no issues. Everything is virtually indistinguishable from the actual System 16 PCBs I have.
Xyne
I have this same issue. Frequency doesn't seem to be right and doesn't sync. I am playing on a Sega NetCity arcade cabinet.
JOTEGO
Do you have more than one mame folder? Maybe MiSTer is reading the jtbeta.zip file from a different folder.
JOTEGO
Do you experience anything similar in the JTS16B compatible games (Golden Axe, Altered Beast, etc.)?
NEON FM
Awesome work Jotego - glad to see System 18 coming along! One concern: Running Shadow Dancer or Bloxeed on a Nanao MS9-29T in a Egret II cabinet via a MiSTercade setup results in a stable image, but there's something wrong with CRT output which some have reported here, even after an update. You can hear a high pitched whine indicating an out-of-range frequency and there is some pixel shifting/blur. I tested this on multiple cabinets and two monitors with the same issue.
Unlovedhomie
anyone else getting the jotage credit scroll in system 18 / shadow dancer and cant get them to go away. betakey should be in the right place.
Anson Tsugawa
I can't seem to get the Japan version of Tank Force to run, anyone else having that issue?
Anson Tsugawa
I keep on getting that error too.
GeorgeSpinner
Anybody having trouble with system16/16b after using update_all today? It doesn't finish Assembling ROM0 for me. Edit: both of the identical MiSTer setups I have exhibited the same behavior. Reformat/reinstall of SD card fixed the problem.
Rick S.
Thank you. I just tried and it's still scrambled. It's similar to when I run other cores on my crt that are operating at a different hertz.
Sean
Thanks for the tip; had to uncheck the "watchdog" stuff in the config before loading the rom but it now works!
JOTEGO
Hi Sean, try deleting old config and nvram files related to Splatter House.
GeorgeSpinner
Same issue with a consumer Sony CRT.
rogerio
me too =(
rogerio
Still no sync using a Toshiba Tri Sync monitor. Other than that everything works flawless
Dr Tenma
The easiest is to use something as pocket ccupdater: https://github.com/mattpannella/pupdate You just need to unzip the jtbeta.zip where the post says and run the updater and it'll install all the jotego cores with roms
Robert
Newb question.... how do I create a ROM file for shadow dancer? I know... I know. Very amateur question.
Stoneman
ok i managed to save the settings but the screen is not flipped. i am looking forward to the next update. thanks for bringing us so cool games
Stoneman
the flip screen setting is most wanted :)
Stoneman
I will love to play Quester on MiSTer. I am not able to save the settings i want in service mode. is there a secret key to make that?
JOTEGO
Run the updater again or download the zip files from Patreon again, please.
MB
Awesome. Think you'll ever do System 24?
Dick Hardpill
I have a Sony consumer CRT and I get scrambled video via VGA > YPbPr and THANK YOU for all your work!
Sean
I can't play Splatter House for Namco I on pocket; gets stuck at "test program initialize error 0503"; tells me to push a button and then takes me to what looks like a dip switch screen where I then get stuck. Any ideas? All other games work on the core after new beta.bin (I had to put it in jtshouse manually the updater didn't do it for some reason)
Rick S.
The image is scrambled on my crt using the analog io board and component cables.
MattO
Fantastic, thanks.
Mat Kraemer
Excellent work, thank you. I totally forgot the Flicky bird had a cameo in Bloxeed.
Fed
Just updated now and same result.
Rick S.
As always, thank you so much for your work and for continuing to support the MiSTer. It seems these days other developers are hesitant to work hard to bring their cores to MiSTer, in favor of some potential future hardware. But thank YOU, jotego team!
JOTEGO
Try again with the latest files, please
JOTEGO
Please run the updater again, the first version of the file had a problem on the CRT output
blktiger
Great! Hoping for Sunset Riders soon!
rogerio
I am having the same problem with a Tri Sync Arcade monitor via VGA 😔
Fed
PVM-2950 not liking the sync signal for the System18 Core (using DV with an HDF3)
Gabriel S
Amazing preservation work documenting the System 18 board, thanks!
OldManBog
Tested Shadow Dancer on Mister with the analog board direct video, plays great! Well done guys
rogerio
Does anyone have problems using analogue video? I can not output video for Shadow Dancer using Mister Fpga with analogue I/O via VGA.
Southy
Fond memories of playing this in the arcade and being excited for the Amiga home version! Thanks for this JT team 🥷🐺
Big Al.
Thank you team.. 👍
Dotexe55
Just installed new beta key, all working happy days.
norman george
after the new key this is what i get from the update. Missing /incorrect jty beta key.
Alexander Stieglmayr
well done
rogerio
BTW, thanks a lot for this core. Shadow Dancer is one of my favorite arcade game of all time =)
rogerio
Just got the core and there is no sync on my Taito Egret 3 (analogue video with tri sync monitor)
LiteUp X
Just in time for holiday weekend, thank you so much
JOTEGO
This game support is almost perfect now. Go for it!
Leigh
Friggin amazing collaborative work!!!!!
glenn
That's amazing thank you for your work ! I can't wait to play Shadow Dancer. Do you think we should wait for the next uptade for this game or no noticable changes are expected vs the final core version ?
Brett
Fantastic work guys. We all really appreciate your hard word and the amount of time that goes into this. Really well done. Cheers and thanks.
Dr. Manga
Qué bien nos trata don José, doña Esperanza y el resto del equipo. Pedazo de avalancha de juegos que están viniendo últimamente
Mark Saunders
Fantastic - thanks so much team JT. it’s JT Friday guys 🥳. P.s yes noticed the sega cores load up super fast now !
Pixel Cherry Ninja
What an amazing #JTFriday! Have a great weekend team.
Kent Pendragon
Truly exciting stuff. 🔥🔥🔥 Shadow Dancer is just such a great game! So glad to have it on MiSTer. 🔥🔥🔥 Fingers crossed for Alien Storm and MJ's Moonwalker support on this core 🙏
Hiddenbyleaves
Brilliant!
Dr Tenma
Thank you!
Retroplayer
Awesome update! Thank you and have a great weekend.
Darren Newman
Nice!