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v0.851 - Skychain boss and Pyramid 1-3 levels

🕑 Added 2021-04-13 23:34:38 +0000 UTC
v0.851 - Skychain boss and Pyramid 1-3 levels

Comments

Daniel Major

Oh, yes that was it. I thought it was a patreon protection or something. The old version of the games were still working fine. Thanks

Octopussy

Maybe it's just a Windows problem? Do you tried this? https://answers.microsoft.com/en-us/insider/forum/insider_wintp-insider_files/error-0x80070522-build-10074-a-required-privilege/516f87a8-80a6-4acb-a278-8866b2080460

Daniel Major

I'm new here and I always get the message "A required privilege is not held by the client" on every game. I have the Swordsman tier.

Octopussy

Thanks to you that you believe in me! ^^

Valorean

Keep it up octopussy ! Don't tire yourself out tho, you are already doing a great job

SakuraReaper

What I would like to see in the future is more Slime animations with Lorain. Like a missionary position for example

Octopussy

Link works normally for me, maybe you need try to refresh patreon page? Someone else have broken link?

Jayster

is it just me or is the link not available?

Octopussy

I found the problem with Lorain bounding box while crouch, by some reason bounding box now not correctly placed, it shifted for 0.042 units to up, this makes this bug, I will make hotfix soon

Daniel Dubin

Ah, someone else mentioned it here as well, but crouching is a bit funky now. I believe you mentioned as much in the post, but whenever I went to crouch, there was a good chance that Lora would begin rapidly switching between her standing and crouching animations, but would still be considered standing, proven by having full movement speed and not being able to go through small openings. I found a workaround, that being to push crouch again, and just keep holding down until Lora actually crouched.

Octopussy

What happening when you trying to crouch? You start to continiously stand up, jumping or something else? So when you push down arrow or S Lora not want to sit down?

HarDrug

i dont why but i cant crouch in the game so cant pass first map

Octopussy

Thanks for your feedback! I think I will redesign a bit dash attack of the boss, so it would looks a bit better. Strange that cutscene is broken, because when I tested it it worked correctly, maybe something changed with dialogue text after asset recompiling, I will check it. Lamias have much stronger gravitational push earlier, now it is only 60%, I will test it a bit more with this power, and after tests if it would be hard for players to complete levels because of this I will decrease it again ^~ also I think there need to add additional vfx for gravitational push, that player understand that he is pushed. Feedback when you hit the enemy... Okay! I will try to add few special effects on attack ^^ and I think sounds too

Daniel Dubin

The Skychain boss fight is neat! A little weird at first, but cool. Will say, the cutscene afterwards broke, and crashed the game. Still unlocked the desert, and skychain was marked complete, but I figured I should mention that. I just walked over to the boss and Lora and the text box just kinda started vibrating really hard, and then it broke. Desert level was fun! The new enemies look great, although, I have to ask if the extreme speed Lamias pull you at is intentional, because hoo boy, that is some S P E E D. A bit uncontrollable and weird to mess with. Overall, good update! A small suggestion, is some form of feedback when you hit an enemy while in Overpowered/Futa mode, since as it stands it’s not really possible to tell whether you actually hit the enemy or not. An overall small detail though, and probably not a priority. Excited for when Futa mode gets properly implemented!


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