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parappa project technical breakdown

🕑 Added 2021-08-10 15:45:03 +0000 UTC
parappa project technical breakdown

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I textured everything in blender! I mostly used the UV texture paint tab to draw lines where I wanted the graphics and then went into photoshop to touch it up. However for the character textures, I drew the textures first, then projected them onto that plane, and created geometry to fit the character. OH and the font is here:

I loved this content a lot! very insightful and helpful for someone just starting to use blender! I have some questions!! Did you texture everything within blender or other? such as the room with the toaster? and did you use the panting tool for the characters textures? or was the majority of that done in photoshop like the sprites etc? I hope that makes sense lol thank you!!,,,, could you also pls paste the link to that font?! it suits my style a lot :)

This was so cool and the music went perfectly with it

Mad lads

you're so amazing! thank you for the breakdown video ❤️❤️❤️

it's kind of surreal and brings chills to get your breakdowns in what feels like real-time after the videos are out in the wild. So good, thank you

It is very much appreciated thank you!


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