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Shrink Poker (exe)

🕑 Added 2019-11-13 03:09:45 +0000 UTC
Shrink Poker (exe)

Comments

Raziek91

No problem! I look forward to seeing how far you can take this idea. Shrink poker (and betting with size in general) has always been a fun concept and this has some great potential. :D

ink

Already, so I've been thinking more about this. I think I have a way to implement this. I'll try to mess around with it the idea later. Thanks again!

Raziek91

It's your game, but I do strongly recommend you rework the discard accordingly. I've worked in design on a Yahtzee game and done benchmarking for this mechanic and most games out there that have a "Roll X, keep Y" mechanic specifically use the method I mentioned. I did a quick set of rounds just now to compare the click count on a sample game, and over 11 rounds it came out to 35 clicks (your method) vs 20 clicks, or 35 vs 15 if you remove the outlier round where I got dealt a straight and would've had to click all 5 cards. This was a lopsided victory (10 vs 80 final state) so if it had gone more rounds the gap would've been even wider. Maybe I'm the only one who feels strongly about the design portion for this, but I encourage you to reconsider in the interest of action economy, lol

ink

I'm not sure about changing the way Discard works, it feels more natural to select the discards. Also, a click or two of a difference isn't that big of deal. I'd understand it if there were like 8 or more cards. I'm also thinking of changing the height to cm instead of a percentage and maybe also keep the percentage below the cm. I plan on having the player input height and name, as well as picking gender at like a "character select" screen, though at the moment I'm focusing on the core game. Thanks for the feedback!

Raziek91

Looking good! As a point of interface feedback, I think it's generally preferable for the user to select which cards they want to KEEP, not which they want to discard (current implementation). Generally the player will only want to keep 1 or 2 cards from their starting hand (high card or a pair), so needing to click only those two (instead of the other 3 or 4) saves a lot of clicks in the long run. Would also be really cool to have the player able to set their starting height in cm or feet+inches and have that visibly change as they shrink, rather than just seeing the raw percentage of their current height. Immersive details!

David Zysk

Feel free to use visual assets from your old art, it's really good so far, but I'd like to see her shrink lol

isekai elf mahiro-chan ~desuyone~

…export to webgl or canvas or whatever that'd work well too :-)

isekai elf mahiro-chan ~desuyone~

No worries, take your time. If you can tell what's being used and eg ex

ink

I can probably export it for Mac & Linux, but I have no way of testing them before uploading. I'll try to upload those versions as soon as I can.

isekai elf mahiro-chan ~desuyone~

oh well that's fine I can probably throw it into playonlinux or wine or whatever.

M45k3d1

so far, it seems to be going good, can't wait to see the final product~

isekai elf mahiro-chan ~desuyone~

Oooh... if only I used windows lmao


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