gunbunny
patreon
Status report
🕑 Added 2017-09-24 20:10:59 +0000 UTC Finished consumable inventory functions:- Loot/consumable items are scalable and easily assigned in level builder.
- Game pauses and resumes on inventory menu entry/exit
- Menu adds categorized items on pickup
- Menu displays number of specific items owned
- Menu selects item to use
- Item used has intended effect and is then consumed
- Menu limits itself and does not go beyond first or last items
- Menu auto scrolls
- When item count reaches zero, it is removed from inventory
This menu system is scalable and will be used to replace the old weapon select as well as add new wearable/equipment items which is next on the to-do list.
Comments
Mircea Kitsune
Looking very pretty, lovely work!