Buildings destruction method B - part 6
🕑 Added 2024-10-22 08:50:54 +0000 UTCPart 6 of what I call the method B for destroying buildings using Blender!
ALL CHAPTERS OF THE TUTORIAL:
part 1: https://www.patreon.com/posts/buildings-method-113728444
part 2: https://www.patreon.com/posts/buildings-method-113852253
part 3: https://www.patreon.com/posts/buildings-method-114031462
part 4: https://www.patreon.com/posts/buildings-method-114174879
part 5: https://www.patreon.com/posts/buildings-method-114355299
part 6: https://www.patreon.com/posts/buildings-method-114478372
part 7: https://www.patreon.com/posts/buildings-method-114677464
Comments
Raffo VFX
here some common fixes: - in rbdlab, check in which disk is going the cache of the smoke, possibly avoid caching on C disk - eventually free more space in that disk (smoke can require even to 30 gb of space) - reduce smoke resolution - reduce domain size - sometimes too many objects emitting smoke cause crashes, try to turn it off for many of them
banzai
My blender crashes whenever I bake the smoke simulation, is there a good solution for this?